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Old May 19, 2003, 09:20   #91
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I've never seen a barb city produce a boat of any kind.
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Old May 19, 2003, 10:01   #92
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I thought the Barbs built the kind of unit with which they took the city?

And as they can't take them with a boat...
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Old May 19, 2003, 13:42   #93
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well i thought the barbarian paper just stated that once certain units become avail depending on tech, that was what was produced
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Old May 19, 2003, 13:48   #94
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http://coc.apolyton.net/guides/barbarian_paper.shtml

Didn't have anything on it.
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Old May 19, 2003, 13:55   #95
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somewhere on this site i am sure it states that once the human player has developed a certain tech, it changes what barbs show up with...? i assumed it was the same for what they build out of captured cities...

can anyone add to this ?

btw, NOTCH 9th
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Old May 19, 2003, 13:59   #96
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Quote:
Originally posted by War4ever
btw, NOTCH 9th
Cute.

It does list what type will show up based on tech, but doesn't make the connection with what they build. One can assume that, but it's not stated.
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Old May 19, 2003, 17:59   #97
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ok, i knew i had seen it in there, but your right , on second look it doesn't state anything at all about what hte barbs will build..

can anyone prove that they only build what the conquer with /??
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Old May 20, 2003, 08:14   #98
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I thought I've seen one captured by chariot but produced archers. But it's been awhile since I've had the barbs take one of my cities.

But I do have a game saved from last weekend where the barbs took one of civfan's cities with a chariot. I can look to see what it's producing.

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Old May 22, 2003, 09:52   #99
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Yeah... do check. Because I thought I remember seeing something similar.
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Old May 22, 2003, 13:30   #100
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Yeah, forgot last night, so I'm glad you reminded me.
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Old May 24, 2003, 12:39   #101
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so what was the city producing ? chariots or archers..... i didn't think cities produced mounted units either...but let me know...

again, its been too long since barbs took a city that was not bribed back asap
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Old May 24, 2003, 19:44   #102
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I had an OCC game where the barbs captured a large city from a distant AI. I sent a boat with 2 dips and bribed units for centuries to come. I don't remember mounted units issuing forth.
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Old May 24, 2003, 20:24   #103
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The game I was talking about was at Mings, so I can't check the save. darn. I'll have to test it in another game.
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Old May 25, 2003, 00:16   #104
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rah or anyone else, we will wait for the news to come forth..i suspect no mounted units or ships..and only archers or whatever the best unit of the time that is single movement
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Old May 25, 2003, 17:37   #105
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I think i've seen chariots before. But I'll have to check.
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Old May 26, 2003, 21:18   #106
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Drat, I don't have a save from the game I was thinking of either.
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Old May 27, 2003, 08:33   #107
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It's funny, I let my default library fill, then move them to a civback library. (like we've ever played any of those games again) I had over 500 games saved there going back quite a few years. I guess it's time to delete a few.
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Old May 27, 2003, 14:44   #108
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i never have that problem since i reinstall everything far tooo often
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Old May 29, 2003, 03:17   #109
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Quote:
Originally posted by War4ever
so what was the city producing ? chariots or archers..... i didn't think cities produced mounted units either...but let me know...
When I checked the capital defense bonus against barbarians I had lots of examples: the captured cities allways produced the kind of unit capturing it, archers, chariots, legions or dragoons, even when the techs were not yet available in the game.

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Old May 29, 2003, 08:25   #110
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Ok, that's two people that have examples. One more and I'll be convinced.
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Old May 29, 2003, 11:42   #111
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Thanks Zenon....anyone else with an opinion, or is this going to remain a case of legendary myths...
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Old May 29, 2003, 16:49   #112
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It would be nice to have "proof" of this... Would be helpful in setting up non unit factories
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Old May 29, 2003, 17:48   #113
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And to make sure that even if it's that way in SP, it's the same in MP.
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Old May 29, 2003, 18:05   #114
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that is urban legend in itself i think
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Old May 30, 2003, 02:54   #115
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It would be nice to know whether it is an Urban Legend or not. From the sound of things... it sounds true.
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Old May 30, 2003, 11:46   #116
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i was talking about there being a difference in the game from sp to mp....as far as rules go
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Old May 30, 2003, 14:03   #117
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War4ever, Ming,

I should have added that this was cheat mode testing, only. On the other hand I donīt see why it shouldnīt apply in SP or MP games. Some Early Landing Games should soon give more examples as the cities are poorly defended. In fact I am waiting for that to get some nice trade routes for my SSC.

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Old May 31, 2003, 12:12   #118
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Barbs never seem to do what we want them to...

I would question whether we are confusing two possibilities: that the Barbs produce the most recent warrior unit (which is what they just happen to have captured it with, because their outbreaks upgrade with tech discoveries), or they produce what it was last making when captured (who would be producing something older anyway?). Setting up test games for this will be very difficult, as mentioned above. If anyone has saved games just before a Barb city capture it could help propagate the testing...
A new thread would help too, as this topic has gotten away from GW vs STWA...
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Old June 2, 2003, 09:29   #119
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Quote:
Originally posted by War4ever
i was talking about there being a difference in the game from sp to mp....as far as rules go
I don't think there are any differences, I was speaking more about differences like the surprise bonus that occurs only against Human players so it appears different from SP.
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Old June 2, 2003, 15:13   #120
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The city produces what the enemy had set.
If they had gunpowder and you don't, ...still builds; assuming they were building.
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