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Old March 27, 2001, 11:59   #1
the_orange1
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Do you ever build stuff just because?
Does anyone build stuff that isn't the best for winning the game, but just looks cool or does cool stuff? I sometimes build a big fleet that includes a big mother of an aircraft carrier filled choc-a-bloc full of stealth fighters and bombers, of course with some sub and air protection too, and then go and pound an enemy city when I could have captured much easier and cheaper by simply bribing it. It's just so much fun though...
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Old March 27, 2001, 12:29   #2
drake
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Well after securing a continent, I often turn every square into a grassland farm tile just because it looks really nice that way (like a nice manicured garden). Necessary to win? Of course not, but it just adds some consistency and beauty to your lands

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Old March 27, 2001, 12:40   #3
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Oooohh. Nice one Drake. Gotta have a go at that.
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Old March 27, 2001, 14:06   #4
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Oh, yes like making building only the pleasure of eyes, or terreforming enitre contries (making hills, grass land) only for the fun.
I was building fields and railroad for pityfull IA. Because I think it could be nice to help it to have a good_looking country.
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Old March 27, 2001, 15:47   #5
Marquis de Sodaq
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Certainly! Sometimes obsolete wonders (e.g. the Oracle that nobody built) just because I have a dozen extra caravans standing around getting bored. Or Drake's colorful, fertile gardens are always good. Especially late in the game when your scores of engineers have nothing else to do and nowhere worth settling.

Also, throughout the game I like to help the AI's poor aesthetic tastes by pillaging all those unnecessary railroads and fortresses with which it carpets its pathetic kingdom. Once I like the look, it seems more worth conquering.

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Old March 27, 2001, 15:59   #6
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all the time

having served in the navy, I always build a big navy although in civ2 navy isn't all that important. transports and escorts (battleships or AEGIS cruisers after the ai gets cruise missles) is all you need.

but nearly always build at least 3 battlegroups. An aircraft carrier with 1 helocopter, 2 fighters, and several bombers. Surrounded by maybe 1 battleship, several AEGIS cruisers and a couple submarines. I try to have one in the North Atlantic, mediterranean, Pacific, and somtimes Indian Ocean. Many times I had my own units such as the ballistic sub, and the amphibious assault ship (a tranport with better defense and hit points- although the ai will use cruise missles on it )

In my SSC I usually build so much stuff, I just end up building everything. Plus I like to see it on they view city tab sometimes.
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Old March 27, 2001, 19:14   #7
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Yes, all the time! I often try to build every improvement possible in a city, even though I've won the game at a certain point. I also build excessive military units, but only to have something to do for that last hundred or so years of the game, when I am building up a score through farming and population, and the AI is reduced to one city surrounded by a sea of armor and howitzers who will not talk about a cease-fire. I hope the tedium factor will be reduced in civ-3 as far as the end-game is concerned. Often the years that the SS takes to reach AC seems to be forever.

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Old March 27, 2001, 19:57   #8
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This has turned into a thread for boys who liked to tend flowers whilst the other boys were playing rough games.

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Old March 27, 2001, 22:31   #9
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Count me in with the flower-tenders...

There is something about a well-built civ that arouses a great sense of satisfaction in me--the same kind that I got from a well-built model railroad.
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Old March 28, 2001, 01:45   #10
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EST, you can make some very handsome manicured gardens, anyway, by means of the map editor...plus the addition of rockeries and pools. Map-making, I find, is so much more blissful than being beaten up in Deity!
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Old March 28, 2001, 11:36   #11
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Any man can destroy.....it takes a real man to create

That being said, you f**k with my flower garden and I'll nuke you back to the prehistoric age with the rest of the neanderthals!
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Old March 28, 2001, 11:47   #12
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I also try to "complete" every city as much as possible while at the same time turning the land into a giant farm.

Even methodical enough to build the city improvements in a certain specific order with each city
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Old March 28, 2001, 20:01   #13
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Some of you people should come to multiplayer and see how long you last.


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Old March 28, 2001, 21:40   #14
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quote:

Originally posted by Alexander's Horse on 03-28-2001 07:01 PM
Some of you people should come to multiplayer and see how long you last.


What happened to your troll title?


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Old March 28, 2001, 23:43   #15
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One game in which I gave up trying to conquer the largest civ, I just built a massive front line. Put a fortress on every square with tons of mech. infantry and howitzers in a patternt that would not let any enemy units past including those with no zoc. this combined with my fleet off the coast (this was earth map, I held some cities in China/east russia on the coast). This is when I learned never to let the ai build over 400 units
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Old March 28, 2001, 23:43   #16
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Oh Horse, I know that I wouldn't last 10 turns in your kind of multiplay games. Honestly, I tried playing on some random maps once. What a disaster! Those maps are awful. I'll bet no planet anywhere has terrain like that! The smaller the world, the worse it is. You actually play on those things? I thought once about offering to get into one of your multiplayer games, but then thought better of it; you and Hydey and finbar would chew me up and spit me out. Wouldn't even be any fun.

That said, why don't you try some scenario multiplaying? There are some rather experimental games starting up just now, play-by-email, and seem promising. There is one just starting right now with a player-civ open and available.

On the thread topic; I build what I need at the moment. If money is needed build money-makers, if tech, build tech-enhancers, if I'm at war, build defenses and barracks. This is all conditioned, however, by what difficulty-level one plays.

Salutations,
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Old March 30, 2001, 02:25   #17
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quote:

Originally posted by Exile on 03-28-2001 10:43 PM

That said, why don't you try some scenario multiplaying?


Nah! Scenarios are for poofta's

In other words, we're just too lazy to set em up




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Old March 30, 2001, 18:18   #18
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Tell you what, Horse. You come into the scenario game we're playing right now (it's only on turn 4) and I'll start up playing multiplayer with you guys. You could probably use another naive yank to stomp on, right? I've been curious about multiplaying, so . . .

And I've been wondering just who would make a good OT moderator now that the old one is on the way out. (Church Lady voice) Could it beeeeeee HORSE?

Poofta? I thought that was just a made-up word in a Monty Python sketch,
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Old April 1, 2001, 07:32   #19
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Haven't you realized yet?

Horsie is a Monty Python sketch!
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Old April 1, 2001, 20:56   #20
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Originally posted by Exile on 03-30-2001 05:18 PM

Poofta? I thought that was just a made-up word in a Monty Python sketch,
Exile


No, the word poofta predates Monty Python. Its an Australian slang expression for pillow biter.

I would be honoured to be a Monty Python sketch.



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Old April 2, 2001, 00:54   #21
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Gardener for me.
I get plastered on king, much less MP. don't have MP anyway.

Once I have radio, I cover my land in airbases and pillage the farms,roads and rails. with a few engineers, my land turns into huge green swaths. makes it easy to tell where my land is.
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Old April 3, 2001, 00:22   #22
drake
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quote:

Some of you people should come to multiplayer and see how long you last.


Thats all I ever play

Of course if I played in a game with a warmonger, my priorities would change.....but there's no reason you can't transform the lands in a multiplayer game....you just need the time and the resources.
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