May 26, 2003, 15:58
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#1
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Settler
Local Time: 02:23
Local Date: November 2, 2010
Join Date: Nov 2001
Posts: 27
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Online players and ease of finding games
I've been playing the RON demo and it has been amazingly fun. I'm amazed by all the new features but I was once amazed by an RTS called C&C: Generals a few months ago. Though the game is great, it can be hard getting a game when there are less than 100 people online (during odd hours of the night) and it is impossible to play a game with over 4 people without ridiculous amounts of slowdown and lag. Generals is more computer intensive, I know but it is possible that RON could have these problems as well..
I've read RON has had some multiplayer lag issues but the fairly low requirements for the game and the intensity at which the devs are working on patches leaves me to believe that all will be well soon enough.
My question is approximately how many people currently play the game online and how easy is it to find and start a game at this point in time?
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May 26, 2003, 19:16
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#2
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Warlord
Local Time: 21:23
Local Date: November 1, 2010
Join Date: Mar 2003
Posts: 257
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I can usually find a game within 5 minutes of logging on, sometimes it will take that long because i'll get in a game, we launch, and somebody drops for an unknown reason. Then we have to start over agian (if we wanted to go 2v2 or something i mean, we'd need 4 players, not 3).
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"I just nuked some poor bastard still in the Enlightenment age. that radioactive mushroom cloud sure enlightened his ass."
- UberKruX
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May 26, 2003, 21:47
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#3
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Settler
Local Time: 02:23
Local Date: November 2, 2010
Join Date: Nov 2001
Posts: 27
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How many people do you estimate are online (on average and at peak hours)?
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May 26, 2003, 22:19
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#4
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Emperor
Local Time: 21:23
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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i'd estimate somewhere from 30-60.
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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May 26, 2003, 23:02
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#5
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Warlord
Local Time: 21:23
Local Date: November 1, 2010
Join Date: Mar 2003
Posts: 257
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Don't forget that is people *looking* for games, that doesn't include people already in games.
__________________
"I just nuked some poor bastard still in the Enlightenment age. that radioactive mushroom cloud sure enlightened his ass."
- UberKruX
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May 27, 2003, 17:19
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#6
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King
Local Time: 03:23
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Stockholm
Posts: 1,452
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So how does it run with a 56k connection?
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May 27, 2003, 18:01
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#7
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Deity
Local Time: 22:23
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
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I pity you...
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[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
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May 27, 2003, 20:51
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#8
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Deity
Local Time: 04:23
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Quote:
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Don't forget that is people *looking* for games, that doesn't include people already in games.
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And that it is still a new game, give it some time, it has only just been released in (some places?) in Europe.
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#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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May 27, 2003, 22:02
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#9
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Prince
Local Time: 21:23
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Ellicott City, MD
Posts: 513
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I am finding it hard to find slow games. I still can't handle normal speed, so I look only for slow ones.
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Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.
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May 28, 2003, 03:54
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#10
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Settler
Local Time: 02:23
Local Date: November 2, 2010
Join Date: Nov 2001
Posts: 27
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Why does RoN not show up on the gamespy stats list? I see that ut2k3 demo and sof2 demo are even on the list and I can't imagine from what I have heard that RoN has even fewer online players than them.
It's just kind of strange because everything that utilizies gamespy is on that list...is it because once someone finds a game they are no longer considered on gamespy?
That's my guess anyway...
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May 28, 2003, 18:04
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#11
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Warlord
Local Time: 21:23
Local Date: November 1, 2010
Join Date: Mar 2003
Posts: 257
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The gamespy stats are for Server-Cliant games. You can't measure the # of players in a P2P game.
__________________
"I just nuked some poor bastard still in the Enlightenment age. that radioactive mushroom cloud sure enlightened his ass."
- UberKruX
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May 28, 2003, 18:34
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#12
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Chieftain
Local Time: 02:23
Local Date: November 2, 2010
Join Date: Mar 2003
Posts: 32
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I have to say here, that finding a game is kinda bleak (seems like there's only ever about 10), but once i create a game, people jump in like cockroaches in a breadbox.
If you're looking for a slow game or any particular type, just host it yourself. That's my advice.
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May 28, 2003, 19:46
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#13
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Emperor
Local Time: 22:23
Local Date: November 1, 2010
Join Date: Sep 1999
Posts: 3,361
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The lobby doesn't show games in progress. So even though there tends to only be 8-14 games being setup, there's actually a lot more being played.
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May 28, 2003, 22:39
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#14
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Emperor
Local Time: 10:23
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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albiedamned, I will play a slow game, but not thru gamespy, TCP/IP is better
but I don't think you can save the game in multi? If you can't, then don't bother. I'm not playing a game half way thru and the net decides to crash or something.
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be free
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May 28, 2003, 22:42
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#15
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Local Time: 19:23
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Tucson, AZ, USA
Posts: 220
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Quote:
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Originally posted by Sn00py
albiedamned, I will play a slow game, but not thru gamespy, TCP/IP is better
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Ummmm, once the game starts, there is absolutely zero difference between Gamespy and TCP/IP. Gamespy is only for setting up the match.
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_/\ C
Sturgeon's Law: 90% of everything is crud.
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May 28, 2003, 22:45
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#16
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Prince
Local Time: 21:23
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Ellicott City, MD
Posts: 513
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Well I'm still always out there looking for slow games. I've found a few other people that like to play on slow, but not many. Unfortunately I can't host because I'm behind a NAT Router.
__________________
Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.
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May 29, 2003, 11:17
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#17
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Emperor
Local Time: 10:23
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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I've had problems with Gamespy in the past Carch
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be free
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May 29, 2003, 13:17
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#18
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Local Time: 19:23
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Tucson, AZ, USA
Posts: 220
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Is it possible the problems were related to the standalone version of Gamespy staying in the background?
In games with built-in gamespy support, gamespy is used ONLY for matchmaking and record keeping. It is completely inactive during the game, and it will have zero impact on connectivity or gameplay.
__________________
_/\ C
Sturgeon's Law: 90% of everything is crud.
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May 29, 2003, 21:42
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#19
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Local Time: 19:23
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Tucson, AZ, USA
Posts: 220
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Hey anyone lookin for some slow speed games, I'll be hosting some 1v1's tonight in unrated 0. Look for "Apolyton Carch" game.
__________________
_/\ C
Sturgeon's Law: 90% of everything is crud.
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