Thread Tools
Old June 14, 2003, 15:10   #31
Rhothaerill
supporter
C4DG SarantiumPtWDG Vox ControliCivilization III Democracy GamePtWDG2 TabemonoInterSite Democracy Game: Apolyton TeamCivilization III PBEMC3C IDG: Apolyton TeamApolyton Storywriters' GuildApolyton UniversityCivilization IV PBEMC4WDG Huygen's UnionC3CDG Euphorica
Emperor
 
Rhothaerill's Avatar
 
Local Time: 20:28
Local Date: November 1, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
Quote:
Originally posted by skywalker
...of...chess?

Don't forget the last part
Hmm, it's been awhile since I watched it I guess.
Rhothaerill is offline  
Old June 14, 2003, 17:47   #32
cookieman
Settler
 
Local Time: 03:28
Local Date: November 2, 2010
Join Date: May 2003
Posts: 25
IMHO sabotaging individual units would be quite realistic, im not sure it would work well but it'd still be realistic. Thats where most terror attacks are rooted. not huge assaults like september 11th but small attacks that take place almost everyday in the middle east.
cookieman is offline  
Old June 14, 2003, 17:54   #33
Rhothaerill
supporter
C4DG SarantiumPtWDG Vox ControliCivilization III Democracy GamePtWDG2 TabemonoInterSite Democracy Game: Apolyton TeamCivilization III PBEMC3C IDG: Apolyton TeamApolyton Storywriters' GuildApolyton UniversityCivilization IV PBEMC4WDG Huygen's UnionC3CDG Euphorica
Emperor
 
Rhothaerill's Avatar
 
Local Time: 20:28
Local Date: November 1, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
Back on topic now.
Sabotaging units sounds like a good idea, but I don't know how it could be added in (or if it would). A spy gives you a "head count" for the AI armies, but it doesn't tell you where they are located so they would have to add something like that in before you could sabotage an individual unit with the espionage screen.
Actually there is a form of unit sabotage already in with the bombard abilities of the catapult chain. It's not really a "terrorism" sabotage though, since it's military.
Rhothaerill is offline  
Old June 15, 2003, 02:59   #34
CrONoS
Civ4 SP Democracy GameApolyton UniversityNationStates
Emperor
 
CrONoS's Avatar
 
Local Time: 23:28
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Quebec City
Posts: 3,629
Nope.... like in Civilization2.
You pick the city to practice a "Unit Sobotage"!!!!

Remember all: In Civ2 you also had the possibility to bribe enemy units...
Good old times!

See ya
__________________
"The modern world is full of the old Christian virtues gone mad." G.K. Chesterton

"Not by force of arms are civilizations held together, but by subtle threads of moral and intellectual principle." - Russell Kirk
CrONoS is offline  
Old June 15, 2003, 03:10   #35
Rhothaerill
supporter
C4DG SarantiumPtWDG Vox ControliCivilization III Democracy GamePtWDG2 TabemonoInterSite Democracy Game: Apolyton TeamCivilization III PBEMC3C IDG: Apolyton TeamApolyton Storywriters' GuildApolyton UniversityCivilization IV PBEMC4WDG Huygen's UnionC3CDG Euphorica
Emperor
 
Rhothaerill's Avatar
 
Local Time: 20:28
Local Date: November 1, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
Ahh, hadn't thought about that. It's been quite a while since I last played Civ2 (4 years at least, it was around the time Call To Power came out and I can't remember when that was).
Rhothaerill is offline  
Old June 15, 2003, 09:27   #36
sabrewolf
Civilization III MultiplayerCivilization III PBEMApolyton UniversityIron CiversCivilization IV CreatorsC3CDG Desolation RowCivilization IV PBEMCivilization IV: Multiplayer
Emperor
 
sabrewolf's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
unit sabotage is hardly possible in real life... except if you blow up a tank factory or some other recruiting facilities... which would be an improvement sabotage.

cronos: bribing was cool, but totally overpowered. i used to send my spies onto another island, bribe a settler and build a city. that was the easiest way of conquering a continent. now it's more difficult with the culture borders (by the time of espionage, the continent is usually fully covered...)
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
sabrewolf is offline  
Old June 15, 2003, 14:48   #37
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by sabrewolf
unit sabotage is hardly possible in real life... except if you blow up a tank factory or some other recruiting facilities... which would be an improvement sabotage.

cronos: bribing was cool, but totally overpowered. i used to send my spies onto another island, bribe a settler and build a city. that was the easiest way of conquering a continent. now it's more difficult with the culture borders (by the time of espionage, the continent is usually fully covered...)
hi ,

resistance fighters , look at the vc in vietnam , or WWII , higly effective , ....

cutting trees to block a road , placing mines on roads , blowing up railroads , etc , ....

blowing up railroads should , could be in the game , ....

have a nice day
Panag is offline  
Old June 15, 2003, 15:12   #38
Solomwi
lifer
C3CDG Desolation RowPtWDG2 Monty PythonCiv4 SP Democracy GameApolyton UniversityC4DG Gathering StormC4BtSDG Templars
Emperor
 
Solomwi's Avatar
 
Local Time: 22:28
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Don King of the Apolyton HLA Movement
Posts: 3,283
Quote:
blowing up railroads should , could be in the game
Blowing up railroads is in the game, only it's done through pillaging and bombardment.
Solomwi is offline  
Old June 15, 2003, 15:20   #39
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Solomwi


Blowing up railroads is in the game, only it's done through pillaging and bombardment.
hi ,

not as a subversive action , ..... it should be done true the intel agency , .....

have a nice day
Panag is offline  
Old June 15, 2003, 15:26   #40
Solomwi
lifer
C3CDG Desolation RowPtWDG2 Monty PythonCiv4 SP Democracy GameApolyton UniversityC4DG Gathering StormC4BtSDG Templars
Emperor
 
Solomwi's Avatar
 
Local Time: 22:28
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Don King of the Apolyton HLA Movement
Posts: 3,283
That's what I want to do, pay 1600 gold to blow up one tile of railroad "Safely"
Solomwi is offline  
Old June 16, 2003, 18:05   #41
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Solomwi
That's what I want to do, pay 1600 gold to blow up one tile of railroad "Safely"
hi ,

, no , lets say 400 , .....

have a nice day
Panag is offline  
Old June 16, 2003, 18:34   #42
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 23:28
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
Then make a no-attack no-defense, Hidden Nationality unit that can pillage and call it the Saboteur or something.
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old June 16, 2003, 18:39   #43
sabrewolf
Civilization III MultiplayerCivilization III PBEMApolyton UniversityIron CiversCivilization IV CreatorsC3CDG Desolation RowCivilization IV PBEMCivilization IV: Multiplayer
Emperor
 
sabrewolf's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
Quote:
Originally posted by Solomwi
That's what I want to do, pay 1600 gold to blow up one tile of railroad "Safely"
"sire, our saboteur was caught after destroying a railroad track. the japanese have launched 10 ICBMs as retaliation


however... this thing could be interesting for "destroying" a luxury or strategic resource (it could either disappear forever, or relocate like in some random cases especially with iron and coal)
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
sabrewolf is offline  
Old June 16, 2003, 18:40   #44
sabrewolf
Civilization III MultiplayerCivilization III PBEMApolyton UniversityIron CiversCivilization IV CreatorsC3CDG Desolation RowCivilization IV PBEMCivilization IV: Multiplayer
Emperor
 
sabrewolf's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
Quote:
Originally posted by skywalker
Then make a no-attack no-defense, Hidden Nationality unit that can pillage and call it the Saboteur or something.
tried that once... gave the explorer 'hidden nationality' ... the AI hardly used this in the right way ...
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
sabrewolf is offline  
Old June 16, 2003, 18:49   #45
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
hi ,

been thinking a while about the price , in war or even in peace blowing up the right railroad and road of a tile with a strategic resource or lux could change for a number of turns the game , ......

so why not pay 1000 or so if you know that because of that the enemy or your target cant build lets say nukes , ....... thats a cheap price , .....

have a nice day
Panag is offline  
Old June 16, 2003, 18:53   #46
sabrewolf
Civilization III MultiplayerCivilization III PBEMApolyton UniversityIron CiversCivilization IV CreatorsC3CDG Desolation RowCivilization IV PBEMCivilization IV: Multiplayer
Emperor
 
sabrewolf's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
panag: as of the industrial age, a road is built in maximal 2 turns, 1st to move the worker(s) there, 2nd to build the road...
1000 would be acceptable if you could pollute that tile (3 basic (non-industrious) worker turns for clear pollution)
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
sabrewolf is offline  
Old June 16, 2003, 18:53   #47
Rhothaerill
supporter
C4DG SarantiumPtWDG Vox ControliCivilization III Democracy GamePtWDG2 TabemonoInterSite Democracy Game: Apolyton TeamCivilization III PBEMC3C IDG: Apolyton TeamApolyton Storywriters' GuildApolyton UniversityCivilization IV PBEMC4WDG Huygen's UnionC3CDG Euphorica
Emperor
 
Rhothaerill's Avatar
 
Local Time: 20:28
Local Date: November 1, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
Quote:
tried that once... gave the explorer 'hidden nationality' ... the AI hardly used this in the right way ...
That's the problem with a lot of our ideas. On another thread I had an idea for introducing subversion tactics to create enmity between AI civs. Right now you have to go to war with one and draw another civ in to get them to attack each other. The problem with that is that the AI wouldn't use it very well. As much as I don't like "AI cheating" I want the AI to provide me a challenge and if I can do something that they can't then it's unbalancing in my favor.

Last edited by Rhothaerill; June 16, 2003 at 19:07.
Rhothaerill is offline  
Old June 16, 2003, 19:02   #48
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by sabrewolf
panag: as of the industrial age, a road is built in maximal 2 turns, 1st to move the worker(s) there, 2nd to build the road...
1000 would be acceptable if you could pollute that tile (3 basic (non-industrious) worker turns for clear pollution)
hi ,

the workers have to be moved first , ...

and often the AI does not bring them out to fix them during a conflict , ......

not to mention that its sometimes only a delay of a couple turns that you need , nothing more , ......

have a nice day
Panag is offline  
Old June 16, 2003, 19:27   #49
CrONoS
Civ4 SP Democracy GameApolyton UniversityNationStates
Emperor
 
CrONoS's Avatar
 
Local Time: 23:28
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Quebec City
Posts: 3,629
Panag:

Hey this is the name of a model... no?

http://www.gulpanag.com/

See ya!!!
__________________
"The modern world is full of the old Christian virtues gone mad." G.K. Chesterton

"Not by force of arms are civilizations held together, but by subtle threads of moral and intellectual principle." - Russell Kirk
CrONoS is offline  
Old June 16, 2003, 19:38   #50
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by cronos_qc
Panag:

Hey this is the name of a model... no?



See ya!!!
hi ,

what does the topic say , .....

and what the heck does my name have to do with that , ..... nothing , absolutely nothing

and no , if you would read right you would see there is a difference in the name , .....

have a nice day
Panag is offline  
Old June 16, 2003, 21:37   #51
Romanus
Call to Power II Democracy GameCivilization III Democracy Game
Chieftain
 
Romanus's Avatar
 
Local Time: 22:28
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Somewhere between points A and B
Posts: 80
Im ok with adding terrorists, as long as a headcount is kept of everyone I kill
Romanus is offline  
Old June 16, 2003, 23:34   #52
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 22:28
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
Quote:
Originally posted by cronos_qc
Panag:

Hey this is the name of a model... no?

http://www.gulpanag.com/

See ya!!!
And you felt compelled to post this WHY?

Any more crap like this and you are toast...

See ya!!! and have a nice day...
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old June 16, 2003, 23:54   #53
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 23:28
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
Quote:
Originally posted by Romanus
Im ok with adding terrorists, as long as a headcount is kept of everyone I kill


That would be fun!
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old June 17, 2003, 01:14   #54
CrONoS
Civ4 SP Democracy GameApolyton UniversityNationStates
Emperor
 
CrONoS's Avatar
 
Local Time: 23:28
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Quebec City
Posts: 3,629
Quote:
And you felt compelled to post this WHY?
I just respond to that, since this is a question:

Since i see "panag" here each day, and i keep asking myself what is "panag"? And I've decided to ask him... but why this is an offense? I dont even know what is panag... And something else, this is not crap to know why this guy take panag for name...

So that'it... but I understand this was off-topic...
__________________
"The modern world is full of the old Christian virtues gone mad." G.K. Chesterton

"Not by force of arms are civilizations held together, but by subtle threads of moral and intellectual principle." - Russell Kirk

Last edited by CrONoS; June 17, 2003 at 01:47.
CrONoS is offline  
Old June 17, 2003, 01:42   #55
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 23:28
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
You could ask in your own thread... in the community or OT forum
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old June 17, 2003, 01:46   #56
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 22:28
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
What if I were to ask... what is a cronos_qc and then provide a link to some sick racist site... would you be offended?

Stay on topic... and stop the silly games.
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old June 17, 2003, 01:48   #57
CrONoS
Civ4 SP Democracy GameApolyton UniversityNationStates
Emperor
 
CrONoS's Avatar
 
Local Time: 23:28
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Quebec City
Posts: 3,629
**** i never see it was racist so sorry about all this, i've never read the website, i just know Panag the model by name after a search on google, i've copy paste the link to the site i was sure this was his official website.I know this is more off topic, but i wanna make sure ot people here it was not intentional
__________________
"The modern world is full of the old Christian virtues gone mad." G.K. Chesterton

"Not by force of arms are civilizations held together, but by subtle threads of moral and intellectual principle." - Russell Kirk

Last edited by CrONoS; June 17, 2003 at 02:12.
CrONoS is offline  
Old June 17, 2003, 05:47   #58
Deathwalker
Prince
 
Deathwalker's Avatar
 
Local Time: 03:28
Local Date: November 2, 2010
Join Date: Mar 2000
Location: Great Britain
Posts: 671
I think the barbs should be the modern day version of terrorists, this way they would have a better and longer impact on the game, I also wish they could capture cities latter on in the game
__________________
I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.
Deathwalker is offline  
Old June 17, 2003, 06:25   #59
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 05:28
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Romanus
Im ok with adding terrorists, as long as a headcount is kept of everyone I kill
hi ,

, do you remember the casualty timeline from civ II , .....

that it self should be brought back , but it would also be nice to see one for the intel agency , ......

have a nice day
Panag is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 23:28.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team