View Poll Results: How many teams would you like to see in the PTWDGII?
3 2 6.90%
4 0 0%
5 6 20.69%
6 8 27.59%
7 1 3.45%
8 12 41.38%
Voters: 29. You may not vote on this poll

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Old April 28, 2003, 22:54   #1
Jon Shafer
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PTWDGII: Number of Teams?
The issue comes down to how many we can handle and how many active teams we can get going. This will just be an unofficial poll, since the beginning of the PTW DG was somewhat chaotic with Vox coming in late, having to change the results of the poll, etc.

A lot will depend on how many active teams are able to form. This is just to see what people would want ideally.
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Old April 28, 2003, 23:03   #2
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5 or 6.

This game's gonna be a MESS, so somewhere in the middle.

Like Eddie.
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Old April 28, 2003, 23:10   #3
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Re: PTWDGII: Number of Teams?
A bit early for this maybe. I thought the minimum 5 members before was too low. More interest needs to be drummed up.
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Old April 28, 2003, 23:11   #4
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Like I said, just an opinion poll.

This will just show what people want so we can get an idea of what we need. Some people expressed interest in a "smaller" game this time around, so this is their opportunity to say so.
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Old April 28, 2003, 23:30   #5
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Not the full 8, definetly. It would be fun just to have a chance to beat down on the AI...
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Old April 28, 2003, 23:31   #6
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Quote:
Originally posted by Octavian X
Not the full 8, definetly. It would be fun just to have a chance to beat down on the AI...
That's what the city-states game is for.
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Old April 28, 2003, 23:59   #7
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Oh no, please no AI, afterall it supposed to be fun...
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No opinion on how many teams, though it's gonna be hard to cramp 8 civs on a small (fast) map.
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Old April 29, 2003, 00:12   #8
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6 teams and no AI. We could have more teams if there's a huge surge in interest in the game. I'd like to see no more that 10 people on a team.
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Old April 29, 2003, 02:31   #9
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5 teams and no AI.

Of course, that depends on how many teams can find enough members.
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Old April 29, 2003, 02:39   #10
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The whole 8 in human teams. The game is more fun with more teams to interact with.
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Old April 29, 2003, 03:22   #11
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Well, I don't have a voice in this club since I'm not going to participate, but I feel the urge to chime my opinion in anyway. The AI is a huge fun killer in multiplayer games. They whore around techs and maps, while own research and exploration are two very important fields of competition in human vs human playing. This is negative and basically eliminates a big part of the fun. Additionally, the weakness of the AI makes it easy for their human neighbors to grow on its expense and those humans, who don't have AIs as neighbors will have a big disadvantage.

Don't even think about including AIs in this game.
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Old April 29, 2003, 03:35   #12
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A good subject brought up here.

New thread opened........................ NOW!
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Old April 29, 2003, 06:03   #13
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All team that can find enough members...niot more than 8 though...and no AI....

have a sunshine day
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Old April 29, 2003, 10:07   #14
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As FP said, 5 and no AI.
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Old April 29, 2003, 11:25   #15
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8 and randomly assign players evenly to the teams.

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Old April 29, 2003, 15:15   #16
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8. It'll make for interesting diplomacy. That's assuming enough teams get large enough, of course.
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Old April 29, 2003, 15:25   #17
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Quote:
Originally posted by Kloreep
That's assuming enough teams get large enough, of course.
That's my main concern; this is why I suggested 5 teams.
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Old April 29, 2003, 15:46   #18
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Quote:
Originally posted by Alexnm
That's my main concern; this is why I suggested 5 teams.
I agree we probably won't get 8, but Trip's first post says this is for the ideal number of teams; and if we actually got enough players, the full 8 would be fun.
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Old April 29, 2003, 21:51   #19
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5 or 6 teams would work the best, I believe. Too many and things would just start getting overly wacky.
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Old April 30, 2003, 18:51   #20
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this is a mess, how many teams are formed already.
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Old April 30, 2003, 19:06   #21
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Quote:
Originally posted by flash9286
this is a mess, how many teams are formed already.
It's not a mess, we're just bouncing ideas around. Nothing is concrete yet. 5 teams, that I know about, are being formed. You are free to start your own team; if you have a theme you'd like follow it will help people to decide on if they want to join your team.
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Old April 30, 2003, 20:36   #22
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I think i will pass on making my own team,(looks back at the cutthoarts). ill go look at the other teams.
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Old April 30, 2003, 20:45   #23
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So! I didn't join the army, as you might have noticed... Yeah, ‘cause there's not much makeup in the army, is there? No? They only have that night-time look, and that's a bit slapdash, isn't it? And they look a mess!
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Old April 30, 2003, 22:45   #24
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So... Anyone plan on breaking a three-way tie?
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Old May 3, 2003, 04:34   #25
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I'd say eight!
If we can found so many teams and find enough players.
I have just decided to take part. It sounds like real fun.
I'll play for the Monty Python Team if they let me in.

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Old May 3, 2003, 14:26   #26
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hi ,

8 , this is going to be fun , ..... who-ah

have a nice day
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Old May 5, 2003, 20:27   #27
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Id like to point out we have eight teams exact... founded as of now.

Looks like 8 is the most popular on the poll as well, I dont see why we shouldnt go with 8.... assuming all teams can winenough interest and get enough members.
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Old May 5, 2003, 21:38   #28
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We'll take the most popular 8 teams, or perhaps less if some of the teams don't get at least 5 members.

We could possibly have more than 8 proposed teams, but that would mean that diferent team concepts would have to compete for members. Which is OK, makes them advertise and post more often.

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Old May 8, 2003, 23:48   #29
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Looks like most people want as many teams as possible. We'll leave the official results on this issue for another poll, since this one is only unofficial...
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