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Old June 17, 2003, 07:37   #1
mimi
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Examples of why we shouldn't play when tired
Traded communications with the Iroquois to England at the beginning of the same turn I eliminated the Iroquois - this is after I broke a gpt agreement with the Iroquois so now I can't deal with anyone.

Forgot to move a sword back into a town, allowing 2 barb horses to pop in, steal my money and ruin my walls.

Moved an unescorted settler off a road toward a barb camp I could SEE!

(At this point I figured I'm too tired (stupid) to play any more for the night.)
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Old June 17, 2003, 08:20   #2
Flip McWho
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Ohhhhhhh i feel all the pain specially with the first one. Having everyone not wanting to trade with u is one of my personal gripes and usually turns a nice passive builder into a power hungary warmonger. Sometimes war is the only way.
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Old June 17, 2003, 09:05   #3
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hi ,

reload the autosave when you are not tired , .....

have a nice day
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Old June 17, 2003, 12:08   #4
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I know Mimi is playing the AU208 course with it's attendant "no reloads when something goes wrong", but mistakes made when tired would be one reason to reload an autosave. Or you can play it out and see what happens. In the AAR's I'm writing on the strategy thread I haven't gotten to this point yet, but I forgot to pillage the English iron before taking London. When London was retaken it cost me a good 20 turns of time in taking out the English because they started rushing a bunch of swordsman units. If I had pillaged the iron I would have only been facing archers instead of swordsman. One mistake when tired can really hurt you which is why I try not to play when tired.
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Old June 18, 2003, 09:10   #5
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Quote:
Originally posted by Rhothaerill
I know Mimi is playing the AU208 course with it's attendant "no reloads when something goes wrong", but mistakes made when tired would be one reason to reload an autosave. Or you can play it out and see what happens. In the AAR's I'm writing on the strategy thread I haven't gotten to this point yet, but I forgot to pillage the English iron before taking London. When London was retaken it cost me a good 20 turns of time in taking out the English because they started rushing a bunch of swordsman units. If I had pillaged the iron I would have only been facing archers instead of swordsman. One mistake when tired can really hurt you which is why I try not to play when tired.
hi ,

its the same in the real world , should have , could have , ......

have a nice day
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Old June 18, 2003, 12:40   #6
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Quote:
Originally posted by panag


hi ,

its the same in the real world , should have , could have , ......

have a nice day
Truly. If I can help it I don't do anything when I'm tired. Except sleep.
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Old June 18, 2003, 16:12   #7
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Accidentally accepting the AI's original proposition instead of getting what you want for a lower price (you always can, the AI asks for higher than it will settle for).

Accidentally bombarding an ally's city with a nuke.

These are a huge pain when you haven't saved for a long time.
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Old June 18, 2003, 16:34   #8
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Quote:
Originally posted by johncmcleod
Accidentally bombarding an ally's city with a nuke.
"Oh, I'm sorry Cleo, I didn't mean to destroy your city." Actually I've never used nukes in a Civ3 game. I'm more of a "tanks up the gut" type. Maybe I'm just too nice.
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Old June 19, 2003, 00:34   #9
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Quote:
Originally posted by Rhothaerill

"Oh, I'm sorry Cleo, I didn't mean to destroy your city." Actually I've never used nukes in a Civ3 game. I'm more of a "tanks up the gut" type. Maybe I'm just too nice.

I think everyone should have at least one "the day after" type nuclear exchange, just to see the fireworks! But after seeing that a couple times I usualy revert to my "bomb 'em back to the stoneage" type. After all I have a reputation to uphold!


Not that I have any problem sending tanks up their gut
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Old June 19, 2003, 00:47   #10
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Quote:
Originally posted by Mad Bomber
I think everyone should have at least one "the day after" type nuclear exchange, just to see the fireworks! But after seeing that a couple times I usualy revert to my "bomb 'em back to the stoneage" type. After all I have a reputation to uphold!


Not that I have any problem sending tanks up their gut
I tried the whole nuclear warfare thing in CTP1 and CTP2 when there was a wonder that stopped all nukes. There isn't one in Civ3. I might try it in the AU208 game I'm playing since my reputation is already shot.

By the way, amassing a bunch of nukes and sending them all off the turn before you complete the wonder that defuses them...that's a nasty thing to do to the AI in CTP.
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Old June 19, 2003, 03:27   #11
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hi ,

well its maybe not possible , but a start or nuclear missiles and stealth bombers reducing treaty would be welcome , .......

like start

have a nice day
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Old June 19, 2003, 12:32   #12
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I used to like nuclear wars but when you get hit by a nuke it isn't pretty. It destroys all of this work you have done with one click of the mouse. I hate seeing a metropolis (owned by me of course) with all of its tiles worked on that produces tons of shields, commerce, and culture get flattened. I always go for missile defense, but enough nukes get through the shield to make me mad.
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Old June 19, 2003, 13:37   #13
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Try the nuke-fest that I used to finish off AU 207: Big Planet.

Watch the AI civs' counter-attack... 41 ICBMs, but only 9 get through, as I have the SMD.

Fun fun fun.

http://apolyton.net/forums/showthrea...&pagenumber=13
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Old June 19, 2003, 22:46   #14
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Theseus:

That's what I am talking about!

I have had a few games like that, including one in which I nuked India's capitol, got a rop with the French, and sacked the Indian capital to prevent their SS launch next turn (India had a slight production advantage over me) . The turn after, it was my turn to blast off to the stars.
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Old June 20, 2003, 01:07   #15
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The thing with Nuclear exchanges is that they are so anti climactic. There is really no fireworks to speak off. just a lot of pollution.
;/
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Old June 20, 2003, 08:57   #16
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I think Russia was tired when they sold Alaska to U.S. They should have slept on it before making the deal....
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Old June 20, 2003, 09:37   #17
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dex, trust me, play the end of my AU 207 game... the SMD provides *very* cool fireworks.
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Old June 20, 2003, 12:00   #18
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Quote:
Originally posted by Feephi
I think Russia was tired when they sold Alaska to U.S. They should have slept on it before making the deal....


Funny thing is it was known as "Seward's Folly" for a long time

That is before they discovered Gold and of course there's lots of oil too.
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Old June 20, 2003, 19:50   #19
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Quote:
Originally posted by Rhothaerill

Actually I've never used nukes in a Civ3 game. I'm more of a "tanks up the gut" type. Maybe I'm just too nice.
You should get into a nuclear war at least once, if only to see the cool animations....
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Old June 23, 2003, 16:21   #20
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Quote:
You should get into a nuclear war at least once, if only to see the cool animations....
Exactly. Especially when you pull the zoom back to get a better view of them falling out of the sky. Good stuff. If I have nukes after I've won a game, I always play a couple of turns just to rain nuclear fire throughout the lands.

Re: topic: Biggest mistakes I make when very tired. Clicking gpt instead of lump sum. Quickly accepting a MPP when I thought it was a ROP renewal.
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Old June 23, 2003, 19:49   #21
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Quote:
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... Biggest mistakes I make when very tired. Clicking gpt instead of lump sum....
I did that once - a couple hundred per turn really got my attention when I discovered my source of income loss!!

I think I learned THAT lesson well enough!
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