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Old June 19, 2003, 01:34   #1
Nubclear
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PC RPGs
Are there any good single player PC Rpgs or multiplayer ones where I dont have to pay a subscription fee?
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Old June 19, 2003, 01:50   #2
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The Temple of Elemental Evil
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Old June 19, 2003, 04:19   #3
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Fallout 1 & 2
Baldur's Gate 1 & 2
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Morrowind

This is a recording.....
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Old June 19, 2003, 05:58   #4
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Yep I can't think of any new ones that haven't already been repeated in the RPG discussion threads.

Temple of Elemental Evil is one I'm really looking forward to. Its 3e D&D, which should make it appeal to a wide audience, and its written by people who made the Fallouts and Arcanum so interesting. Its on a much bigger budget than Arcanum, so the graphics should rock too
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Old June 19, 2003, 11:29   #5
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Old June 19, 2003, 12:49   #6
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Morrowind is a great game when it works.
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Old June 19, 2003, 18:30   #7
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morrowind had another big expansion pack come out recently i think, big storyline with werewolves or something.

Knights of the Old Republic should be out in a couple months as well, and there's always Lionheart to look forward to as well.
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Old June 20, 2003, 00:46   #8
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Quote:
Originally posted by DinoDoc
The Temple of Elemental Evil
I've lost more characters to that temple than to anything else combined.
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Old June 20, 2003, 01:21   #9
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Can you give me the gist of the plot? The write up I saw in PC Gamer got me interested.
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Old June 20, 2003, 09:23   #10
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The good think about ToEE is that Troika are going one step further with the alternate options gaming.

Depending on your broad alignment (you can't have opposites in the party) you actually start in a different location and have a different objective. The evil characters may actually coming to seek power by siding with the Evil Temple, not destroy it.

The ToEE FAQ
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Old June 20, 2003, 17:10   #11
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Quote:
Can you give me the gist of the plot? The write up I saw in PC Gamer got me interested.
For which game? ToEE? But you linked to that game in the first place .
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Old June 20, 2003, 19:01   #12
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Actually, I played the module Return to the Temple of Elemental evil. Still means I lost more than a handful of characters to the Temple of Elemental evil. Surely though, given the chance to fight it on my own terms (i.e. after having done every possible side quest to level up extremely much with a handpicked party), the temple will be no match for my crack team of halfling commandoes.
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Old June 20, 2003, 19:43   #13
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EXCELLENT!!!! I DM'ed the PnP version several times in my younger days. It is one of my most favorites PnP modules.

ACK!
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Old June 20, 2003, 21:27   #14
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This module allowed me to generate at least one character per week due to its deadliness, and our party's occassional incompetence.

Then there were the random encounters with monsters not in the module while we were walking around. Though I must say I liked the fight with the white dragon. It breathed and I took 13, I breathed back, and it took 68. Then it demonstrated its superiority in melee, but we killed it eventually.
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Old June 21, 2003, 00:05   #15
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Out of curiosity are there any RPGs similar to the old Masque of the Red Death\Living Death d20 campaign.

Description: It's the 1890s, but there's magic in the world. Not a lot of it, just mostly that some superstitions are true, reading tarot cards is a good and reliable way to predict the future, spell casters have AD&D spells but watered down and high level casters are very rare. The problem is that there's a being called the Red Death that corrupts all who use magic. The more potent the magic, the more likely to come under his control. Obviously not everyone succumbs, but most do. You are part of a secret organization whose goal is to defeat the Red Death. So it's kind of a horror in Victorian England campaign.

I play in the pen and paper Living Death campaign, but I was wondering if any computer games are similar to that.
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Old June 21, 2003, 15:19   #16
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best module?
I didn't play it so I can't say, but what about WHITE PLUME MOUNTAIN module! That was awesome!
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PS - Blue Oyster Cult even did that song based on the magic sword found in this adventure called "black blade."
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Old June 21, 2003, 20:29   #17
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I can't remember far back enough for PnP although i remember something along the lines of Curse of Xanathon or similar which i remember enjoying although i have no idea why. I think i still have a big stash of PnP stuff in my parents attic.Wonder if its worth anything ?

Back to the PC RPG theme - has anyone tried Gothic 2 ? Looked interesting in the previews.
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Old June 22, 2003, 03:13   #18
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Nethack...
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Old June 23, 2003, 01:44   #19
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Icewind Dale 2 is an excellent 3rd edition D&D game.
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Old June 23, 2003, 09:31   #20
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White Plume Mountain I will always remember. 2 characters escaped (one on 2 hp and one unconcious) because we had 2 flying potions and the persuing Ogre Magi only had one fly spell. Everything was going great until almost at the finish we made one fatal mistake....
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Old June 23, 2003, 20:54   #21
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Never had a TPK in Return to the Temple of Elemental Evil, but I think everyone played through several characters and we didn't even finish.

The closest we got to a TPK was an encounter where we got swarmed by enemies, and things looked really bad, so once about half the party was down and it was so obvious we were going to lose, the cleric cast invisibility and fly and ran away.
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Old June 23, 2003, 21:21   #22
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Quote:
Originally posted by Victor Galis
the cleric cast invisibility and fly and ran away.
Invisibility and fly spells from a cleric?
Or was he/she multi-classed?

I'm waiting for somebody to put the Giants/Drow series into a CRPG. G1-3, D1-3 and Q1 all in the same game.

Or Expedition to the Barrier Peaks and maybe another of the Greyhawk series - like Isle of the Ape.
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Old June 24, 2003, 03:04   #23
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Invisibility and fly are available to clerics. Might have been domain spells.
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Old June 24, 2003, 09:30   #24
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A Troika rep did comment that he was interested in the Against the Giants modules, although G1-3, D1-3 and Q1 in one game may be a little overkill. Personally I think G1-3 were too linear and the monsters too similar to be fun, and Q1 was just lethal. There's the problem of deciding how to get your players to an appropriate starting level too, since many people don't appreciate having to roll up a high level team. Of course linking it on from ToEE might provide that.

The Slaver modules had a bit more variety to them to make a good computer campaign imho.
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Old June 24, 2003, 09:52   #25
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What about Queen of the Demonweb Pits?
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Old June 24, 2003, 13:07   #26
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Quote:
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What about Queen of the Demonweb Pits?
Isn't that just Q1, the ending of Descending the Depth of the Earth (D1-3)?
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Old June 24, 2003, 13:12   #27
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Quote:
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I'm waiting for somebody to put the Giants/Drow series into a CRPG. G1-3, D1-3 and Q1 all in the same game.
The good old days. Our party finished the whole thing without anybody dead, quite an amazing feat.
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Old June 24, 2003, 13:52   #28
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I never played this module but it sounds really cool. Thank god for PC RPGs; I couldn't keep a group together long enough to finish a campaign in the real world.
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Old June 25, 2003, 06:16   #29
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Yep roleplaying is pretty hard to keep up once you get out of school/university days. As soon as people start developing careers and families they tend to end up too far apart or too busy to meet regularly enough to maintain the continuity. Our group is lucky to get 3 full sessions a year, although that means we make them 36 hour events to compensate
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Old June 25, 2003, 09:10   #30
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Quote:
Originally posted by DinoDoc
What about Queen of the Demonweb Pits?
That was pretty good, but there was one I think was called Tomb of Horrors that was almost impossible. You went into the tomb of an Arch-Lich, and IIRC this was a Tournament module for level 15+

There were also a "Slave" series for mid level players that were very challenging.
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