Thread Tools
Old June 21, 2003, 00:15   #1
dexters
Apolyton Storywriters' Guild
King
 
dexters's Avatar
 
Local Time: 04:12
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
Interesting Bug
Was looking at Killazer's game and stumbled into this bug.

Looks like you can have 1 bombard range units hit targets beyond their range if the last unit you used has a bombard range of > 1.

If this is old news, I apologize. Interesting find for me though
Attached Thumbnails:
Click image for larger version

Name:	bug.jpg
Views:	157
Size:	18.2 KB
ID:	48166  
dexters is offline  
Old June 21, 2003, 12:35   #2
Purple
Prince
 
Purple's Avatar
 
Local Time: 23:12
Local Date: November 1, 2010
Join Date: Apr 1999
Location: Austin, TX, US
Posts: 723
I've seen something similar.

I believe, though, that this is only a display bug and that actual bombardment cannot be performed outside the red grid. When you click on the targeted tile, nothing happens. In your case did bombardment take place?
Purple is offline  
Old June 21, 2003, 13:11   #3
Theseus
PtWDG Gathering StormApolyton UniversityApolytoners Hall of FameBtS Tri-LeagueC4DG Gathering StormApolyCon 06 Participants
Emperor
 
Theseus's Avatar
 
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
Yeah, I've seen this too, when I do my continuous bombard trick. Agreed, it seems just a display bug.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

Duas uncias in puncta mortalis est.
Theseus is offline  
Old June 21, 2003, 16:32   #4
dexters
Apolyton Storywriters' Guild
King
 
dexters's Avatar
 
Local Time: 04:12
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
Purple I was able to bombard the tile in question.

I replicated this 3 times on top of my first discovery to be sure this was indeed correct. I reloaded the save file.

When I first found out, I bombarded the tile one tile below the radar tower and it destroyed the improvement. Of thee 3 sucessive tests, 2 failed and one hit.
dexters is offline  
Old June 21, 2003, 18:17   #5
Dominae
BtS Tri-LeaguePtWDG Gathering StormC4DG Gathering StormApolytoners Hall of Fame
Emperor
 
Dominae's Avatar
 
Local Time: 00:12
Local Date: November 2, 2010
Join Date: Jan 2002
Posts: 7,017
Have you modded your AEGIS Cruisers?
__________________
And her eyes have all the seeming of a demon's that is dreaming...
Dominae is offline  
Old June 22, 2003, 05:27   #6
PeaSoup
Warlord
 
Local Time: 21:12
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Vancouver, BC
Posts: 139
Quote:
Originally posted by Dominae
Have you modded your AEGIS Cruisers?
doesn't look like that's the case, if you look at the tiles W and NW of the AEGIS's first bombardment ring, you would see that they cannot be bombarded..

which brings up an interesting question, would this bug only work on tiles that have units on them?
PeaSoup is offline  
Old June 22, 2003, 16:49   #7
dexters
Apolyton Storywriters' Guild
King
 
dexters's Avatar
 
Local Time: 04:12
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
The bug works for any tile, as long as the last unit before it has a wide bombard range.

The ship isn't Aegis, but a standard destroyer.
dexters is offline  
Old June 26, 2003, 14:18   #8
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 06:12
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Re: Interesting Bug
Quote:
Originally posted by dexters
Was looking at Killazer's game and stumbled into this bug.

Looks like you can have 1 bombard range units hit targets beyond their range if the last unit you used has a bombard range of > 1.

If this is old news, I apologize. Interesting find for me though
hi ,

are you patched , .....

have a nice day
Panag is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 00:12.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team