Reply
 
Thread Tools
Old August 3, 2003, 14:22   #61
Master Zen
PtWDG Glory of WarApolytoners Hall of FameInterSite Democracy Game: Apolyton TeamSpanish CiversPtWDG2 Latin LoversC3C IDG: Apolyton TeamC4DG Gathering Storm
Deity
 
Master Zen's Avatar
 
Local Time: 22:51
Local Date: November 1, 2010
Join Date: Jan 2003
Location: of naughty
Posts: 10,579
Great thread

I actually found the Babs to be better than the Greeks in my OCC game, but that's just player preference (not a big greek fan despite the nice hoplite).

Getting a space ship victory is much harder with the AU mod, but it is hectic and exciting. I netted a cultural victory in the AU 302 game on emperor but kept playing until launch which beat the Romans only by a few turns.

I encourage people to try this type of game at least once, if you can win with one city, imagine what you can do with more than one!
__________________
A true ally stabs you in the front.

Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
Master Zen is offline   Reply With Quote
Old August 3, 2003, 15:01   #62
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 00:51
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
To see what the settings were, try to load the game in question and then start a new game. It seems to take the settings from the last game. At least that is what it looks like to me. When I download a game and then start a new one, I often discover I am not using the settings I want.
vmxa1 is offline   Reply With Quote
Old August 3, 2003, 15:30   #63
ToeTruck
Warlord
 
Local Time: 23:51
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Portland, Maine
Posts: 268
Thanks Master Zen,

I like the Babs, too. And the Persians. Using the Pyarmids as a lead item to the Great Library is a real kick when it works. With the Babs, having cheap Libraries/Universities *and* Temples/Cathedrals is a real luxury.

I do better with the Greeks, however, for two reasons:

1) Starting with Alphabet gives you a big jump on Literature.

2) Playing the Greeks means an almost(?) guaranteed Golden Age when you build the Great Library.


Quote:
Getting a space ship victory is much harder with the AU mod, but it is hectic and exciting. I netted a cultural victory in the AU 302 game on emperor but kept playing until launch which beat the Romans only by a few turns.
Have you ever tried OCC using the AU Mod without an editted map? I really like the AU Mod and think it would bring a whole new set of dynamics to OCC. The Modern Age would be more interesting and exciting plus you could actually have a size 21+ city.

I'm thinking of an AU-OCC Mod. If I were to do so, I would allow the Colossus to be built anywhere and make the Capital not require an Aqueduct. I might also bump the appearance ratios of Luxuries. We'll see...

Quote:
I encourage people to try this type of game at least once, if you can win with one city, imagine what you can do with more than one!
I agree! If you like the Builder strategy, hone your skills playing OCC.

Thanks for the post, Master Zen. I saw MZO the other day and it looks like a good alternative to 'Poly and CFC. Good job!

- TT
ToeTruck is offline   Reply With Quote
Old August 3, 2003, 16:46   #64
Master Zen
PtWDG Glory of WarApolytoners Hall of FameInterSite Democracy Game: Apolyton TeamSpanish CiversPtWDG2 Latin LoversC3C IDG: Apolyton TeamC4DG Gathering Storm
Deity
 
Master Zen's Avatar
 
Local Time: 22:51
Local Date: November 1, 2010
Join Date: Jan 2003
Location: of naughty
Posts: 10,579
Quote:
Originally posted by ToeTruck
Have you ever tried OCC using the AU Mod without an editted map? I really like the AU Mod and think it would bring a whole new set of dynamics to OCC. The Modern Age would be more interesting and exciting plus you could actually have a size 21+ city.
Actually AU 302 was the only time I ever played OCC. I don't really have much time to play Civ these days, mostly just PBEMs and the demo games.

Quote:
I'm thinking of an AU-OCC Mod. If I were to do so, I would allow the Colossus to be built anywhere and make the Capital not require an Aqueduct. I might also bump the appearance ratios of Luxuries. We'll see...
The Colossus is definitely a must-build for a successful OCC. That's why it surprised me why some people chose not to build their city on the coast on AU 302. However I have to say that AU 302 was very favorable to the player as far as OCC cities go, you kinda have to get lucky on random maps to play a good OCC. As for giving the capital an aqueduct, I am almost sure that isn't possible with the editor. You should double-check that.


Quote:
Thanks for the post, Master Zen. I saw MZO the other day and it looks like a good alternative to 'Poly and CFC. Good job!

- TT
Thanks for the props!

However, I hope it doesn't become an alternative too soon or else I'll need to buy more bandwidth...
__________________
A true ally stabs you in the front.

Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
Master Zen is offline   Reply With Quote
Old August 3, 2003, 17:01   #65
ToeTruck
Warlord
 
Local Time: 23:51
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Portland, Maine
Posts: 268
Quote:
As for giving the capital an aqueduct, I am almost sure that isn't possible with the editor. You should double-check that.
Well...you don't actually give the Capital an Aqueduct, but the editor does allow any improvement or Wonder to: "Allow City Size Level 2".

I've also toyed with the next option in the list: "Allows for City Size Level 3". That would completely remove the need for a Hospital. Whoa!

My goal with an OCC Mod, however, would be to make more starting positions palatable, not to make the game as a whole that much different or that much easier. Going overboard with the editor kind of takes away the challenge of OCC, right? Making a good OCC mod is a bit of a challenge.

If you have any ideas, I'd love to hear them.

Thanks.

- TT
ToeTruck is offline   Reply With Quote
Old August 3, 2003, 19:59   #66
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 06:51
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by ToeTruck
Thanks Master Zen,

I like the Babs, too. And the Persians. Using the Pyarmids as a lead item to the Great Library is a real kick when it works. With the Babs, having cheap Libraries/Universities *and* Temples/Cathedrals is a real luxury.

I do better with the Greeks, however, for two reasons:

1) Starting with Alphabet gives you a big jump on Literature.

2) Playing the Greeks means an almost(?) guaranteed Golden Age when you build the Great Library.




Have you ever tried OCC using the AU Mod without an editted map? I really like the AU Mod and think it would bring a whole new set of dynamics to OCC. The Modern Age would be more interesting and exciting plus you could actually have a size 21+ city.

I'm thinking of an AU-OCC Mod. If I were to do so, I would allow the Colossus to be built anywhere and make the Capital not require an Aqueduct. I might also bump the appearance ratios of Luxuries. We'll see...



I agree! If you like the Builder strategy, hone your skills playing OCC.

Thanks for the post, Master Zen. I saw MZO the other day and it looks like a good alternative to 'Poly and CFC. Good job!

- TT

hi ,

go and take a look at civfanatics , the GOTM has the greeks , and its a game that rocks , .....

have a nice day
Panag is offline   Reply With Quote
Old August 20, 2003, 08:13   #67
bernardjan
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 13
When playing a (builder) OCC, I prefer
the industrious and the religious trait, since
I want to have a cultural victory.
Religious is very important: during anarchy
you produce nothing and you don't get culture
during those turns.
You start with burial and you build a temple very fast
which gives a lot of early culture.
I do not need scientific since I cash rush libraries etc.
anyway.
I do not want commercial since it mainly reduces
corruption which I do not have.
But industrious is very nice, since you can improve
all squares fast and because of the number of
bonus shields.
So I used Egypt on a small map and got a cultural victory. (emperor, pangaia, max numb opp).
After this one I used the iroquis and got some leaders
with my Mounted Warriors, which made life a lot easier.
(just raze all cities)
bernardjan is offline   Reply With Quote
Old October 10, 2003, 07:36   #68
Tolwyn
Settler
 
Tolwyn's Avatar
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Aug 2003
Posts: 24
Actually OCC Deity Level is easier to play than a normal Deity game imho. Why. In a standard Deity game you have to WORK WORK WORK to get to a reasonable size,maybe even te largest but then ,for me at least, problems occur. Because of my hard work I'm in the power lead (everybody is annoyed) and NOBODY wants to trade any luxuries to me even for high prices (everyone gets furious) this forces me to go on all out war in most cases to get the luxuries and/or resources.This way I have to WORK even harder to keep my head above water. You get your butt handed to you when the ai bands together.....

In OCC, besides the fact imho it's a fun and quick way to plat Civ3, trading is soooo much easier.somehow the AI trades with you much more easily when you're small.
__________________
Oh no.... not THAT again

Last edited by Tolwyn; October 10, 2003 at 08:44.
Tolwyn is offline   Reply With Quote
Old March 24, 2004, 21:42   #69
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
What am i doing wrong?
Alright, i have a couple questions:

Firstly, you mention developing all 20 tiles. This isn't possible with a coastal city. Or am i missing something?

Another, what do you think the problem is if in Industrial i am about 7 techs behind everyone else? I start research after Great Library, and trade when i can...but it just deosn't cut it. And people periodically get annoyed for no reason. Noone will sell me steam power for less than 1k and after that noone will budge with coal and iron.

I wasn't able to obtain most of the techs near as fast as you said. And the AI get Theroy of Evol. and Newtons University...

Maybe i'm just a noob... but it seems the AI has me beat... i do love that strategy though

Thanks
razzor7 is offline   Reply With Quote
Old March 25, 2004, 03:20   #70
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 00:51
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
Are you playing C3C? If so things are a bit different. One tactic to try is to steal the tech, instead of trade.

In any event you need to be on very good terms with the AI.
vmxa1 is offline   Reply With Quote
Old March 25, 2004, 07:43   #71
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
I'm playing civ3 "gold edition" but if it makes it ezer, just call it civ3. Anyway, the only way of stealing the techs i know is by spy/and by beating the crap outta them and putting it in peace treaty. If i try i spy i ALWAYS fail and then my big beafy neighbors slaughter me. But what i don't get is: what do i do if the AI won't sell me techs, i try to research, but fall far behind.


thanks




EDIT: i'm also still wondering bout the coast and developing 20 tiles thing.

Last edited by razzor7; March 25, 2004 at 08:01.
razzor7 is offline   Reply With Quote
Old March 25, 2004, 13:32   #72
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 00:51
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
You don't need a spy to steal. It can be done before you get the tech for spies. It requires only that you pile up cash to pay for the attempts. You want to use the safe method as if you get caught, it is game over. Well you could have a good enough relation to not have war declared, but not likely.

I am not sure what you mean by the 20 tiles thing as I have not reread this thread. If you have a straight coastal line, I would expect 8 tiles in coastal or sea tiles. One city center and 12 other land tiles. So 20 tiles and the city center, once culture has expanded.

You get a harbor to boost the output of the 8 coastal tiles. You can have additional tiles on land that can come under your culture and allow resources and lux to be available.
vmxa1 is offline   Reply With Quote
Old March 25, 2004, 13:34   #73
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 00:51
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
http://apolyton.net/forums/showthrea...0&pagenumber=4

Here is a thread where Dom use the steal tactic.
vmxa1 is offline   Reply With Quote
Old March 25, 2004, 18:15   #74
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
Thanks, that cleared up alot

One last thing: Is it just me or do only like 1 in 20 places start on/near the coast AND next to a river?


thanks
razzor7 is offline   Reply With Quote
Old March 25, 2004, 21:42   #75
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 00:51
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
Never checked it out, but they claim they have increased the chances for seafaring civs. I would not be surprised if it was high for others.
vmxa1 is offline   Reply With Quote
Old March 25, 2004, 22:12   #76
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
*eye twitch* *eye twitch* AHHHH! It's impossible! i'm in the Middle Ages and the others are in Industrial!!! I trade, I buy, I CAN'T DO IT!!!! oN top of that, the stinkin' French get NEWTONS UNIVERSITY!!!!!!!! what am i doing wrong?!?!?!?! I got an AWESOME start location: One forest with game, the res bonuos/regulor grassland.

this seems impossible... maybe i'm missong something?


thanks
razzor7 is offline   Reply With Quote
Old March 26, 2004, 03:14   #77
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 00:51
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
Do you have any lux and any extra resources? It seems to be largely a function of staing on good terms with the AI and making good trades. That is if you have the required start location.

There are several OCC threads here, but I am not sure if any are for C3C. The extra ancient wonders will change things, especially since two yields free units.

Are you a religious civ going for a culture win? I know Dom failed to get Newtons, but won anyway via stealing tech.
vmxa1 is offline   Reply With Quote
Old March 26, 2004, 06:33   #78
ToeTruck
Warlord
 
Local Time: 23:51
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Portland, Maine
Posts: 268
Quote:
Originally posted by razzor7
*eye twitch* *eye twitch* AHHHH! It's impossible! i'm in the Middle Ages and the others are in Industrial!!! I trade, I buy, I CAN'T DO IT!!!! oN top of that, the stinkin' French get NEWTONS UNIVERSITY!!!!!!!! what am i doing wrong?!?!?!?! I got an AWESOME start location: One forest with game, the res bonuos/regulor grassland.
Heh. My eyes still twitch whenever I play. It's pretty scaring trying to win with only one city.

Quote:
[SIZE=1]
this seems impossible... maybe i'm missong something?
I don't know if you're missing anything except maybe playing a few times. I know that I played dozens and dozens of games before I got the feel for how the game flows.

Knowing when to start pre-building a Wonder is one of the trickiest things to get a feel for. For example, the early Middle Ages is full of Wonders, but using one of them to pre-build Copes is wrought with peril. It's very easy for one of your rivals to "accidentally" build Copes as Sistine's and Leo's get finished. That's one of the reasons it's so important to trade/give away Invention and Theology. You *want* someone else to build them quickly so there aren't a pile of shields hanging out in some AI's city.

My overall advice is play a bunch of games and consider reloading failed games to see if there might have been a better path to victory. You learn a bunch by experimenting like that. I know that I have often gotten a game to a certain point and then "practiced" from there by playing "what ifs". You learn a lot and get much better very quickly.

Good luck.

- TT
ToeTruck is offline   Reply With Quote
Old March 26, 2004, 06:37   #79
ToeTruck
Warlord
 
Local Time: 23:51
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Portland, Maine
Posts: 268
Quote:
Originally posted by vmxa1
There are several OCC threads here, but I am not sure if any are for C3C. The extra ancient wonders will change things, especially since two yields free units.
Yeah, I think OCC is even better with C3C. The extra Wonders open up all kinds of possibilities (and quite a few challenges). For instance, The Temple of Artemis takes a *lot* of shields to build. I've encountered a number of times when one of my rivals "accidentally" builds the GL just because someone else built ToA. Or worse, someone builds ToA then another rivals requires tribute of Literature (talk about salt in the wounds), and then the GL falls. Ergh.

On the plus side, Curraghs are a real hoot. And so is the Mausoleum.

Talk to you later.

- TT
ToeTruck is offline   Reply With Quote
Old March 26, 2004, 07:56   #80
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
Thanks for all the help! I've never had a problem once i got one thing: Experience. I'll post back in a couple of weeks how I'm doing.

Thanks
razzor7 is offline   Reply With Quote
Old March 26, 2004, 20:32   #81
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
Ok...it hasn't even been a day yet, but I've played through about 6 games since i read this post and EVERY single time the same thing happens: Everything goes just like the thread says, perfectly, great relations, until the STUPID FRENCH GET NEWTONS UNIVERSITY!!!!!!!!! What am I doing wrong?!?!?!?!?! Should I post a save game or something for you to look at? Screenshots?
*sigh* this is taking all the fun outta OCC, I think I might give up for a while Unless someone can help me

Thanks
razzor7 is offline   Reply With Quote
Old March 26, 2004, 20:56   #82
ToeTruck
Warlord
 
Local Time: 23:51
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Portland, Maine
Posts: 268
Yeah, post a save or two. Somewhere after you've built Copes or maybe when you've researching Physics, somewhere in there.

- TT
ToeTruck is offline   Reply With Quote
Old March 26, 2004, 21:04   #83
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
Okey Dokey , see If you can fix my screw ups:

I'm using "Gold Edition" BTW, so if it doesn't load up, that's probably why.
Attached Files:
File Type: sav emperor occ greek good2.sav (169.3 KB, 1 views)
razzor7 is offline   Reply With Quote
Old March 26, 2004, 21:07   #84
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
And here's one of me building Copes:
Attached Files:
File Type: sav emperor occ greek good3.sav (185.2 KB, 1 views)
razzor7 is offline   Reply With Quote
Old March 26, 2004, 21:08   #85
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
And this is sometime after i think:



EDIT: Thanks, BTW
Attached Files:
File Type: sav emperor occ greek good4.sav (188.1 KB, 1 views)
razzor7 is offline   Reply With Quote
Old March 26, 2004, 21:23   #86
ToeTruck
Warlord
 
Local Time: 23:51
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Portland, Maine
Posts: 268
Great Razzor. I'll take a peek at them tomorrow evening and post some comments after that.

- TT
ToeTruck is offline   Reply With Quote
Old March 26, 2004, 22:31   #87
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
Ok, thanks a-million.
razzor7 is offline   Reply With Quote
Old March 26, 2004, 23:07   #88
Fistleaf
Prince
 
Fistleaf's Avatar
 
Local Time: 12:51
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Singapore
Posts: 654
I just finished an OCC at emperor level and failed badly. Initially it was alright, I built the Colossus, Great Library and Copernicus. After that it was downhill all the way. Simply can't catch up with techs.
I ended up building the most populous city (size 31) in the world by irrigating all the grasslands just for fun.
Fistleaf is offline   Reply With Quote
Old March 27, 2004, 09:24   #89
razzor7
Settler
 
Local Time: 04:51
Local Date: November 2, 2010
Join Date: Mar 2004
Posts: 22
You have the same problem as me: Everything just fine till Copes. Bet we're doing the same thing wrong. TT said he'd look at my saves to see if he could figure it out.
razzor7 is offline   Reply With Quote
Old March 27, 2004, 16:56   #90
Cabbagemeister
Warlord
 
Cabbagemeister's Avatar
 
Local Time: 23:51
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 114
I just finished a Monarch OCC game where I went through the Middle and Industrial Ages just great, got the GL, Copes, Theory of Gravity, and ToE right on schedule, and probably due to a terrific starting location (two luxuries, a cow, and about 10 river squares on the coast-WOW) I had absurd numbers of beakers coming in, I think more than 350 before the colossus became obsolete. I hit the modern age and I chose computers as my freebie tech and got seti, and built a research lab, and my beakers jumped up to about 450. I was confident I had it in the bag...and then I started trying to research. Suddenly I couldn't keep up at all. The jump in tech cost meant that even researching at 100%, I was only getting techs about every 12 turns, while the biggest AIs seemed to be on the 4-turn pace. I squandered my treasury buying the first few modern age techs after my freebie, and I couldn't make it back because at 100% science I had no money coming in, and the smaller, less-advanced rivals couldn't pay me enough to make up the deficit (especially when I had to keep paying India, my biggest rival, for aluminum). The big boys started piling up treasuries of 20,000g and I had nothing to trade them to get it back.

I did eventually win with a launch, but ONLY because the two big boys lacked uranium, by pure luck, and I made sure to get on really good terms with the Aztecs, who were the only civ to have any extra. I had to resort to stealing techs from the avanced civs because I couldn't afford to buy them or wait to research them. But if it wasn't for their uranium deficit, they would have launched about 20 turns before I could build up enough money to steal the laser.

The things I did wrong, according to the strategies posted here, are that a) I took my city up to capacity (about 29) instead of leaving it at 20, and made lots of scientists, b) I didn't start selling techs for super-cheap (under 50g) until the mid-industrial ages, and c) I had about 10 military units. Still, I don't see how fixing these problems could have helped my sub-par modern-age science rate. What am I missing? Should I have dropped modern-age science down to nothing and just bought techs? If so, then how do I get to The Laser first?
Cabbagemeister is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 00:51.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team