July 24, 2003, 08:04
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#31
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Deity
Local Time: 23:47
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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If some lurker would prefer to be a Barbarian I would be willing to be a Citystate leader. I didn't want to be on the Citystate side since the bulk of the DemoGame people hate me (I figured that would make me a good Barbarian) but since there seems to be a shortage of leaders I'd be willing to switch until someone else came along.
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July 24, 2003, 10:17
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#32
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Emperor
Local Time: 01:47
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Space
Posts: 5,117
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Like I said, GF, I'd be willing to be one of the barbs. I don't know if you were counting me in your original tally or not.
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July 24, 2003, 10:27
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#33
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Deity
Local Time: 23:47
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Re: Citystates Demogame revamp discussions.
Here's what I'm working with currently:
Potential Barbarian Leaders:
GhengisFarb - the GhengisBarbs
redstar1 - the northern Builder Barbs
FrustratedPoet - the Barbarian Bards
ZargonX - the southern Builder Barbs
Potential Citystate Citizens
Egypt
UnOrthOdOx - Willing to run as leader
Rome
Sir Ralph aka Ralphius Ceasar
Greece
Carthage
Generic Citizens
Octavian X
Kloreep - the Not Quite So Willing as Sir Ralph to be Leader
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July 24, 2003, 11:32
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#34
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King
Local Time: 21:47
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Olympia, WA
Posts: 1,142
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Quote:
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Originally posted by FrustratedPoet
You wrote a nice long post detailing some good reasons why the Barbs might be far too weak to make this idea viable and then suggested three ways to make the City States much stronger? I'm confused....
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GF wanted the barbs to be a better AI but did not want them to be too powerful since the citystates can not build settlers. I was suggesting alternatives to the tech restriction, not additions to it. I think some of the alternatives would provide less of a handicap to the Barbs than the tech restriciton will.
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July 24, 2003, 11:38
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#35
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Deity
Local Time: 23:47
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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We could allow the Barbs to trade techs. The Citystates will start right next to one another and have contact virtually from the beginning of the game so they should easily maintain a tech advantage over the Barbs.
I could also seeing giving the four Citystate Civs the Mapmaking tech from the beginning.
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July 28, 2003, 05:54
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#36
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Emperor
Local Time: 05:47
Local Date: November 2, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
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bump?
__________________
If I'm posting here then Counterglow must be down.
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July 28, 2003, 06:06
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#37
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Civ4: Colonization Content Editor
Local Time: 06:47
Local Date: November 2, 2010
Join Date: Dec 2001
Posts: 11,117
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We could declare it a PBEM instead of a DG and get it already running.
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July 28, 2003, 06:13
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#38
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Deity
Local Time: 23:47
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Yeah, if Octavian X and Kloreep are willing to do so.
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July 28, 2003, 06:16
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#39
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Civ4: Colonization Content Editor
Local Time: 06:47
Local Date: November 2, 2010
Join Date: Dec 2001
Posts: 11,117
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We had a discussion about such a game in the PBEM forum, and CerberusIV and ormuzd (IIRC) expressed their interest. If OctavianX and/or Kloreep deny, perhaps we could ask 1 or 2 of them?
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July 28, 2003, 06:48
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#40
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Deity
Local Time: 23:47
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Sure, sounds great, if they would be leaders there may still be a chance to play this the way we originally intended.
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July 29, 2003, 04:25
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#41
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King
Local Time: 23:47
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Missouri
Posts: 2,337
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I posted this idea at the CFC PBEM forum some time ago about this game. A few people expressed interest. I'll contact them as well...
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