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Originally posted by WarpStorm
The issue isn't "can they change it?". Of course they can. The real question is "can they change it without changing a lot of other things which would be expensive and likely to add new and unforeseen bugs?".
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Spot on. Unfortunately, most people have no real appreciation of the complexity of software they take for granted, and no comprehension of the impact on design, game balance and code stability that their great idea would have.
It only takes a second to have an idea. Implementing it is another matter. The customer should always be consulted, but is not always right.
Because gaming is a mass-market, the price of games software is incredibly cheap compared to specialist-niche industry software which costs thousands. People might complain about fifty bucks or even thirty bucks, but what other entertainment is so cheap? How many hours of film, concerts, subscription TV or sports events can you get for that much money? How many hours have civvers got for their money?
For the price of a Civ upgrade, you can get about one game of top-flight English football, or watch maybe four movies at the cinema, or see two named bands. In none of these do you get much chance to influence events and your enjoyment.
It's great to have ideas, aspirations and feedback, but people need to be realistic too.