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Old July 21, 2003, 03:24   #1
statusperfect
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The first Moo3 succession game is started at MZO.
The scope of the game is to learn the game by playing 20 turns per player and the sending it on to the next one and recieve feedback on one's actions.

Everyone is welcome.

http://central.masterzen.net/index.php?showforum=43
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Old July 30, 2003, 11:57   #2
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I hate to be rude but this idea sucks. The point of the game is to have fun and most people become profficiant through SP and then further expand abilities in MP. 20 turns doesn't do that. In 20 turns not a great deal can occur so not many experiances to learn from. I would suggest 50 turns. I'd be interested in feedback from that.
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Old July 31, 2003, 01:19   #3
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I really like this idea but the reason I didn't jump in is I can picture everyone tweaking everything to their satisfaction every 20 turns and the disagreements that will cause. Without a unity of effort the player would start resembling the AI. One person may want to explore coreward and send a fleet there and the next may think rimward is more important and send the next fleet there.
On the flipside, if there WAS unity of effort then you may as well play single player.
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Old August 1, 2003, 01:25   #4
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Did the both of you check out the link?
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Old August 1, 2003, 03:24   #5
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Quote:
Originally posted by Maverick88
I hate to be rude but this idea sucks. The point of the game is to have fun and most people become profficiant through SP and then further expand abilities in MP. 20 turns doesn't do that. In 20 turns not a great deal can occur so not many experiances to learn from. I would suggest 50 turns. I'd be interested in feedback from that.
Jesus, having a bad day? Succession games are not new. They work well for other games similar to MoO3, why not this game as well?
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Old August 2, 2003, 03:55   #6
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Quote:
Originally posted by asleepathewheel


Jesus, having a bad day? Succession games are not new. They work well for other games similar to MoO3, why not this game as well?
I didn't even care to argue since the game already was started and had enought players i it

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Old August 2, 2003, 04:04   #7
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Quote:
Originally posted by statusperfect


I didn't even care to argue since the game already was started and had enought players i it

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I'd like to, but don't really have the time, sorry (working on moving houses)
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Old August 2, 2003, 04:17   #8
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Quote:
Originally posted by asleepathewheel


I'd like to, but don't really have the time, sorry (working on moving houses)
How do you move a house?
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Old August 2, 2003, 04:21   #9
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How do you move a house?
very carefully

the driving is the most difficult part, since it takes up nearly a lane and a half of space.
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Old August 2, 2003, 04:23   #10
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Did that two months ago myself.
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Old August 2, 2003, 05:22   #11
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Old August 4, 2003, 16:34   #12
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Quote:
Originally posted by Maverick88
I hate to be rude but this idea sucks. The point of the game is to have fun and most people become profficiant through SP and then further expand abilities in MP. 20 turns doesn't do that. In 20 turns not a great deal can occur so not many experiances to learn from. I would suggest 50 turns. I'd be interested in feedback from that.
I for one am a complete n00b.

I also played 2nd in the succession game here. I learned allot about dev plans from the first player, statusperfect, and allot about military spending and ship designs from the third player, Arnelos. Meanwhile, this 20 turns was not enough for me to totally ruin the game with my lack of knowledge either.

You may be surprised. Give it a try.
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Old August 4, 2003, 17:31   #13
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2nd in the one at MZO or was there one before it ? Wouldn't that disqualify this one from being the first one then?

I'm so confused.
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Old August 10, 2003, 16:36   #14
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Quote:
Originally posted by GhengisFarb
2nd in the one at MZO or was there one before it ? Wouldn't that disqualify this one from being the first one then?

I'm so confused.
he's talking about players... not games
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Old September 20, 2003, 13:08   #15
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we still take more players
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Old September 21, 2003, 03:23   #16
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Sounds cool
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