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Old July 26, 2003, 09:59   #61
fairline
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Those were military mutinees not revolutions
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Old July 26, 2003, 12:07   #62
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"sucked" ... let's just say that italians realize that war is not exactly the most pleasant activity to indulge in... ;P
still, -some- times our soldiers fight valiantly, astonishing even their enemy with their resistance and being worthy of 'the honor of arms'

despite this apparent fixation with the alpini unit i mantain however that there are other things to fix in the scenario, like the tech tree problems and the alliance system.
and why are there so many ultra angry citizen ? or is it just because i played at deity?
oh and alpini and kaiserjaeger have paradrop flag instead of alpine, easy to fix

in PBEM games, are people able to use things like CivDiplomacy if talks are disabled?

Farewell
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Old July 26, 2003, 12:30   #63
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As beautifully constructed as this scenario is, I feel a need to nitpick about one thing that I really like doing in scenarios - engineering.

You can expand your empire not just through the military, but through industry, commerce, and trade.

Which leads me to this: was there a reason an engineering unit was not included?
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Old July 26, 2003, 13:33   #64
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Quote:
was there a reason an engineering unit was not included?
Well I think that their not included cause this is the first world war
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Old July 26, 2003, 14:11   #65
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Quote:
Originally posted by fairline
Those were military mutinees not revolutions
In France's case, yes. In Germany's, it was a full fledged revolution of both the army AND the people, which brought about the Kaiser's abdication. In the end, the moderate socialists sided with the army when the revolution took a more radical turn, leading to the Weimar Republic and eventually to the rise of fascism.

There was also a communist revolution in Hungary in 1919, which lasted less than a year.

The breakup of Austria-Hungary could also be considered a revolution, though it was nationalistic rather than radical.
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Old July 26, 2003, 15:36   #66
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Quote:
Originally posted by jeibel
"sucked" ... let's just say that italians realize that war is not exactly the most pleasant activity to indulge in... ;P
still, -some- times our soldiers fight valiantly, astonishing even their enemy with their resistance and being worthy of 'the honor of arms.



Any particular examples?



P.S what is with these birthday hats on the smilies?
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Old July 26, 2003, 16:06   #67
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Yeah, the hats are starting to annoy me To cheerful
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Old July 26, 2003, 17:14   #68
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Quote:
Originally posted by jeibel
in PBEM games, are people able to use things like CivDiplomacy if talks are disabled?
I believe it's upon to the players of each PBEM to agree on that
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Old July 27, 2003, 06:22   #69
jim panse
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Some questions
Hi folks, as I´m sitting in front of my computer trying to eradicate the bugs you pointed out I still have some questions:

* How is this CivTweak Program running and how I may use it in the correct way.

* Which sign should be on the Alpini´s shields? I just made one but I want to have some confirmation/condamnation of you Italian people out there Che dite voi Italiani?
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Old July 27, 2003, 07:31   #70
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Just double click on civtweak.exe, select the appropiate file(save game or scenario) from the civtweak engine and make the changes you want.

For the particular case just change the ottoman city style.

If it does nothing just send me the scenario files and i will fix the problem for ya.
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Old July 27, 2003, 08:55   #71
jim panse
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Ok, the following changes have been made:
* The Alpini unit is now available fro Italy but at some cost. BTW, I made the Kaiserjäger unit also available to Austria at the same cost. Scusatemi ma Io sono Austriaco

* The Greek Infantry is now a bit stronger.

* The city style bug should be fixed now.
@Pericles: Thank you for telling me about CivTweak!

* The Tiraillereurs d´Afrique are now available to the Entente after developing Colonial Troops.

* The Easter Rising Event has been implemented too! Thanks to you, our_man!

Ok, that should it be. I thank you all for having that much patience with my low design skills and for pointing out the bugs. If you still like to play this scenario please update your files and download the latest version in the 2nd post!
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Old July 27, 2003, 10:41   #72
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Practice makes perfect!
Now this looks good!
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Old July 27, 2003, 11:11   #73
jim panse
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Quote:
Originally posted by Stalin II
Practice makes perfect!
Now this looks good!
Thank you very, very much, Comrade

Anyone else up for the PBEM playtest?
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Old July 27, 2003, 13:26   #74
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We need 3 guys (2 if jim's going to take the ottoman empire) Entente cordiale needs one and a player for mother Russia And the ottoman empire needs one if jim only wants to be the commentator
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Old July 27, 2003, 18:46   #75
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Re: Ok, the following changes have been made:
Quote:
Originally posted by jim panse
* The Greek Infantry is now a bit stronger.
At least now there is something historically accurate in this scenario.

Quote:
* The city style bug should be fixed now.
@Pericles: Thank you for telling me about CivTweak!
You are welcome.

Quote:
* The Tiraillereurs d´Afrique are now available to the Entente after developing Colonial Troops.
And what if the others develop it? There was a certain German officer in the Congo(whose name eludes me at the momment--> von ...something) that waged a highly succesfull guerilla campaign against the British.

He never lost a battle and with his 1.000 Ascaris pinned tens of thousand of british troops(fairline i suppose will know more of this). The africans were extremely loyal to the german governors it seems, cause they treated them far better than their british counterparts.
That German-Congolese guerrilla force surrender 2-3 months after the war was over.

Perhaps the tech could be researchable only by the allies.
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Old July 27, 2003, 20:27   #76
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Stephan dude the .zip is bloody corupted!
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Old July 28, 2003, 04:58   #77
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I had no problems downloading it but I posted a new *.zip file anyway. Hope it works!
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Old July 28, 2003, 05:40   #78
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@jim
Nice scenario! Fantastic graphics.
But you should remove the German markings from the generic monoplane.

@ Palaiologos
His name was Oberstleutnant Paul von Lettow-Vorbeck. He surrendered on 25 November 1918, having heard of the Armistice from a captured British prisoner.
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Old July 28, 2003, 09:19   #79
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Oh yes, von Letow it was.

Thanks Dr kellogg.
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Old July 29, 2003, 15:45   #80
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The grey on the MGs and 3.7 field gun shield should be removed so as its owner be more easily discerned.

The Germans have "Communism"(Fundamentalism).

There is no British cavalry.
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Old July 29, 2003, 15:58   #81
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@ Pericles: Thanks for this information, I´ll fix that in hte next version.
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Old July 31, 2003, 15:32   #82
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is the current version on the first page, or is there a link i missed somewhere with the current version?
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Old July 31, 2003, 15:37   #83
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The current version can be found in the 2nd post on the 2st page oh this thread.
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Old July 31, 2003, 18:32   #84
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That would be in the 2nd post, on the 1st page.
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Old August 1, 2003, 04:11   #85
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Thanks for this correction!
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Old August 1, 2003, 04:16   #86
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Palaiologos... thats nearly spam...
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Old August 1, 2003, 09:58   #87
jim panse
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WE NEED TWO MORE PLAYERS FOR THE PBEM PLAYTEST! THE RUSSIANS AND THE WESTERN ALLIES (UK & FRANCE) ARE WAITING FOR THEIR COMMANDERS!

JOIN US! NOW!!! http://apolyton.net/forums/showthrea...threadid=92720
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Old August 1, 2003, 10:10   #88
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Quote:
Originally posted by Stalin II
Palaiologos... thats nearly spam...

So?
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Old August 1, 2003, 10:19   #89
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Quote:
Originally posted by jim panse
WE NEED TWO MORE PLAYERS FOR THE PBEM PLAYTEST! THE RUSSIANS AND THE WESTERN ALLIES (UK & FRANCE) ARE WAITING FOR THEIR COMMANDERS!

JOIN US! NOW!!! http://apolyton.net/forums/showthrea...threadid=92720


Why don't you take advantage of this delay and fix the above mentioned "bugs"?.
So when the PBEM starts the scenario will be ready in all respects apart from, perhaps, gameplay balance.
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Old August 1, 2003, 14:49   #90
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Palaiologos, why wont you join?
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