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Old August 10, 2003, 14:46   #91
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Quote:
Originally posted by Stalin II
Good deal, shall we just wait?
I vote: Yes

We haven't even one round through so it's no big deal to start new. And further more it's a playtest where you discover some weaknesses in a scen, replace them and then start new. I know some PBEM's where people had to restart 3to4 times Was a very funny thing for the 1st to start all the time the same scen
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Old August 10, 2003, 15:01   #92
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Btw Stephan i think that a suitanle graphic for the new trade unit under discussion would be the freight of the WW1 microprose scenario in conflicts in civilization.

Its perfect!
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Old August 11, 2003, 09:19   #93
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Oh and place some embasies.Its frustrating not being able to see your allies' looses.
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Old August 11, 2003, 09:21   #94
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Oh yeah, I had to say that before but I forgot.
Embasies would be very nice
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Old August 12, 2003, 17:32   #95
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Hi guys, Iīm back!

Ok, I read and understood your demands. It seems that it takes a little longer to make these changes ..... Let me see: I try to get these things done as fast as possible but I want to make clear that it may take until Fridya or even Saturday. If you guys are willing to wait ..... Regards
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Old August 13, 2003, 05:47   #96
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Ok, I made some changes to the game but Iīm afraid you need to download the latest version in the Scenario Creation Section .....

* I eliminated the Swiss Army and included an Egineer unit.

* I pepped the US Economy a bit up ......

* I made the units cheaper.

* And gave the scenario additional graphical power ..... or at least I hope so.

* Sorry guys, no embassies. In case of war the ambassadors left the foreign capitals so I donīt know and understand why this should be different here?!

* Sorry guys, Part 2: No additional unit slot for a trade unit but I think the engineer will do it too.

=> Update your versions please and get this thing started again.

@ academia: I hopo these changes are enough to get you back on board!
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Old August 13, 2003, 07:11   #97
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So, shall I start again?
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Old August 13, 2003, 07:43   #98
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Well I know that were going to start again so I started. Turn coming soon..

And is the events file in the new version a pbem events.txt file?
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Old August 13, 2003, 13:00   #99
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Quote:
Originally posted by Stalin II
Well I know that were going to start again so I started. Turn coming soon..
Ok and be prepared for restarting the game a few times more. You never know
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Old August 13, 2003, 13:27   #100
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Mmm... these new graphics... those small houses.
it looks like simcity graphics, doesnīt it?
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Old August 13, 2003, 13:51   #101
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Quote:
@ academia: I hopo these changes are enough to get you back on board
Ok. Count me in
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Old August 13, 2003, 13:59   #102
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I strongly suggest you to include city walls in the small cities (less than 4-5 population)
You always lose population after one of your defensive units is destroyed... in case of constant attacks, after 2 or 3 turns, the city maybe destroyed.
Take it into account
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Old August 13, 2003, 14:05   #103
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I still think you MUST reduce the number of shields per row!!! 20 is too much!!! seriously...
Rushbuilding units/improvements is TOO EXPENSIVE!!!

I noticed a similar situation in my iron curtain game... i saw that the rows have 12 shields per turn; and in some cases i found it too much. So, i decided to cut it down to 10 in the future version.
Really, it harms the possibility of rushbuilding things.
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Old August 13, 2003, 14:06   #104
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So I wont start yet?
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Old August 14, 2003, 08:38   #105
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gimme another minute
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Old August 14, 2003, 08:46   #106
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Ok, hereīs the next version. I gave some minor cities fortifications as academia asked ..... I hope this is now ok.

@ Stalin II: Start it!
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File Type: zip world war one.zip (441.1 KB, 10 views)
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Old August 14, 2003, 11:50   #107
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Two things:

1. I'll wait a day or two if someone finds a bug or something.

2. I dont have time right now
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Old August 15, 2003, 08:23   #108
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And AGAIN im starting
So I started again

I hope I dont have to start again



The same:

Lemberg and Czernowitz captured quickly

Russia advances at all fronts
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Old August 15, 2003, 09:37   #109
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All the whining again about the anarchist-murder conspiracy of Serbia with their masters Russia, France and UK

And again the offer to the US to stand up and help defend rightful men in their struggle for survival

Here's what everybody waited for, the file:
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File Type: net ah1914oct.net (456.3 KB, 3 views)
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Old August 15, 2003, 09:41   #110
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Russia would want to remind Austria-Hungary:

Dont even think about it!




btw, I havent seen Palaiologos around lately. Is he away?
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Old August 17, 2003, 12:56   #111
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Yeah i have been away to my grandmother's village, and just got back.

I'll post my turn before the end of the day as there is curently Liverpool vs chelsea on T.V.
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Old August 17, 2003, 13:01   #112
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My brother is watching it now. Go liverpool!!!

Well I like barcelona the most and hate Real Madrid and Man U
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Old August 17, 2003, 13:04   #113
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Veron just scored.

Actually i am very anti-liverpool.
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Old August 17, 2003, 13:50   #114
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Quote:
Well I like barcelona the most and hate Real Madrid and Man U
Cool!!! Me too!!!
AGUANTE BARCELONA!!!!

Quote:
Veron just scored.
mmm... i hate that guy
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Old August 17, 2003, 15:41   #115
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Liverpool just lost 1-2. The standard of refereeing was shocking. That Owen brat executed a penalty twice because he lost the first one, for no apparent reason apart for someone important's sympathy for liverpool.


BTW i hate Real Madrid too.

Turn coming up.

Viva Deportivo La Coruna!
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Old August 17, 2003, 16:15   #116
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Is this game still progressing? I am doing a WW1 scenario myself at the moment, and would be interested in seeing how this one pans out....
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Old August 17, 2003, 16:44   #117
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More or less the same...

German casualties in the west front are very high, while in the ost front the defenses of Eastern Prussia have been hastily prepared due to Russian attacks in the area.

5 divisions were released and given to the Austrians to repell the Russian attacks in Galicia and another 5 divs under General Liman von Sanders, along with techs, were given to the Ottoman Turks for operations against pro-Entente nations in the Balkans.
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File Type: net ger1914oct.net (455.9 KB, 3 views)
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Old August 18, 2003, 03:29   #118
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Ottoman Battle Report:
A offensive has benn started in Serbia along with our glorious German Allies while massive recruitment and conscription all over the Ottoman Empire was ordered to meet the purposes of this war.
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File Type: net turkey1914oct.net (455.9 KB, 3 views)
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Old August 18, 2003, 03:32   #119
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Quote:
Originally posted by Patient English
Is this game still progressing? I am doing a WW1 scenario myself at the moment, and would be interested in seeing how this one pans out....
Dear Sir, please be our guest!
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Old August 18, 2003, 06:55   #120
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Quote:
Originally posted by jim panse
* Sorry guys, no embassies. In case of war the ambassadors left the foreign capitals so I donīt know and understand why this should be different here?!

* Sorry guys, Part 2: No additional unit slot for a trade unit but I think the engineer will do it too.


* The embassy in civ2 doesn't represent "normal" embasies but rather a general diplomatic presence. The info made available in civ2 by an embassy is hardly what normal embasies would give. Enemy casualties, money, techs etc...

And anyway the problem is not that the Germans or Austrians don't have an embassy with the Russians or the Entente but that they don't have one between them.

* ???? The engineer can trade too? As far as i know units can't have a double role(i.e both "settle" and "trade").
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