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Old July 31, 2003, 09:20   #31
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It's looking grand, jim!

Can't wait to see this scen launch!
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Old July 31, 2003, 18:44   #32
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Re: UNITS!
Quote:
Originally posted by jim panse
For every single nuke that is destroyed your enemy will get a new ICBM via event.


How can this be pulled off?

Spent Nukes are not counted as destroyed by the civ2 engine you know.
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Old July 31, 2003, 20:59   #33
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Case is right, Jim. You should use a Bradley. The LAV is lightly armoured by comparison with a Bradley and is used only by the USMC.

If you want elite British infantry then you should either use Paras or Royal Marine Commandos

If the scenario is set in 1991 you should also use a Challenger 1 not Challenger 2:
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Old August 1, 2003, 04:05   #34
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Re: Re: UNITS!
Quote:
Originally posted by Palaiologos




How can this be pulled off?

Spent Nukes are not counted as destroyed by the civ2 engine you know.
Yep. COuld something like this work in that specific case?

@IF
UNITDESTROYED
unit=Nuclear Missile
owner=Soviet Union
@THEN
TEXT
(...)
ENDTEXT
CREATEUNIT
unit=Nuclear Missile
owner=United States
veteran=no
homecity=None
locations
(...)
endlocations
@ENDIF
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Old August 1, 2003, 04:08   #35
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Thank you, Gareth. I exchanged the British Tanks. Btw, do you have also a M-2 Bradley?
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Old August 1, 2003, 04:45   #36
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Re: Re: Re: UNITS!
Quote:
Originally posted by jim panse
@IF
UNITDESTROYED
unit=Nuclear Missile
owner=Soviet Union
@THEN
TEXT
(...)
ENDTEXT
CREATEUNIT
unit=Nuclear Missile
owner=United States
veteran=no
homecity=None
locations
(...)
endlocations
@ENDIF
The only way this could work would be if a land, sea or non nuke air unit attacked a landed nuke. Nuke blasts aren't regular attacks and aren't detected by events.
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Old August 1, 2003, 05:43   #37
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I meant it the other way round: The "Nuke Readying wonder" enables both sides to build nukes. These missiles need to be stockpiled somewhere. And thatīs the idea beyong it: If those missiles are destroyed by the enemy you will receive replacement units.
Retaliation will happen when the nukes of the enemies are on their way.
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Old August 1, 2003, 06:55   #38
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Here's a M2 made by Jimmywax
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Old August 1, 2003, 08:35   #39
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Re: Re: Re: Re: UNITS!
Quote:
Originally posted by Henrik
The only way this could work would be if a land, sea or non nuke air unit attacked a landed nuke. Nuke blasts aren't regular attacks and aren't detected by events.

Exactly.




I suppose you could just let the nukes be buildable.The AI anyway has a habit of using nukes a lot, so after the first nuke is launched the nuclear holocaust you are eager to achieve will propably take place.
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Old August 2, 2003, 06:59   #40
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UNITS!!!
Based upon Jimmywaxī M2 Bradley Iīm using the gfx after making some minor changes. I hope you do not mind, Jimmy!

BTW, what do you think now of the units?

Last edited by jim panse; August 16, 2003 at 07:56.
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Old August 2, 2003, 07:22   #41
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AFAIK, the Marder only has one cannon

Other then that, it's an excelent and very good looking selection of units (though I'd personally switch the Scottish troops to regular Brits and replace one of the Warsaw Pact infantry units with a French infantry unit - historically, the French fielded units with quite different (and superior IMO) structures to the rest of NATO.)
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Old August 2, 2003, 08:59   #42
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Next changes:

The Marder cannon has been changed. Thanks Nick!

The AH-64A Apache has now also a unit shield.

If I seperate the French and the British Infntry from the NATO troops what schould I do with the Benelux Statesī Armies? I decided to leave the NATO and the Soviet Bloc infantry as they are.

I hope you understand that.

edit: spelling.

Last edited by jim panse; August 2, 2003 at 09:36.
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Old August 2, 2003, 09:37   #43
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BTW, a screen shot of the Berlin area. An appetizer!
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Old August 2, 2003, 10:58   #44
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Looks good. I have to agree with Case - you should replace the Scottish Regiment with either standard British infantry or, if you want elite infantry, either Paras or Royal Marine Commandos. If you realy want to keep 'em Scottish, then you should change the name: 'Royal Highlanders' don't exist. 'Black Watch' or 'Scots Guards' or just 'Highland Regt' are alternatives.

Having that bloke emerge from the Warrior driver's viewport looks kinda stupid, if you don't mind me saying

BTW, you've removed my sig from the Challenger

...and to be even more petty, the Yanks don't paint big white stars on the side of their Abrams tanks
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Old August 2, 2003, 13:29   #45
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Quote:
Looks good. I have to agree with Case - you should replace the Scottish Regiment with either standard British infantry or, if you want elite infantry, either Paras or Royal Marine Commandos. If you realy want to keep 'em Scottish, then you should change the name: 'Royal Highlanders' don't exist. 'Black Watch' or 'Scots Guards' or just 'Highland Regt' are alternatives
This will be fixed!

Quote:
Having that bloke emerge from the Warrior driver's viewport looks kinda stupid, if you don't mind me saying
If you say so ..... I will remove it.

Quote:
BTW, you've removed my sig from the Challenger
Oooops, sorry. Please forgive me, Gareth.

Quote:
...and to be even more petty, the Yanks don't paint big white stars on the side of their Abrams tanks
This I knew but I painted the white star there to make it easier to reckonī as an Yakee unit.
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Old August 4, 2003, 15:43   #46
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Wow! Looks amazing, jim!
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Old August 5, 2003, 14:09   #47
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By the early 80's I think the Spetsnaz were the Soviet Union's primary special forces/paratrooper units, not the VDV.
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Old August 5, 2003, 14:14   #48
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The VDV are the Russian paratroop forces. The spetznaz are the Russian special forces who are para trained and linked to the VDV. The US equivalents would be Airborne troops and Green Berets, while in Britain it's the Paras and the SAS; they perform different functions and there are many more VDV/Airborne/Paras than there are Spetznaz/Green Berets/SAS.
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Old August 12, 2003, 17:44   #49
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Ok, as I havenīt been to Vienna the last couple of days I want to state Iīm back and bump this thread back to page 1.
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Old August 15, 2003, 17:27   #50
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I can't wait to play this!

*bump*
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Old August 16, 2003, 06:09   #51
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It's looking good, Jim!!!
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Old August 16, 2003, 08:14   #52
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hereīs the latest units file, you know what to do now!
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Old October 18, 2003, 17:13   #53
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Is this scenario still under construction, or has it been abandoned? I really looked forward playing it!!!! Please say it is still under construction!!!
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Old October 19, 2003, 00:20   #54
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When Jim lost all his data due to his computer crash, he lost this scenario files as well

I'm afraid it has been abandoned...
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Old October 19, 2003, 05:37   #55
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I am still trying to recover my data but I havenīt been sucessful yet.
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Old October 19, 2003, 08:11   #56
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I hope you will succeed, because it sounded really promising! Stupid comuters, I had to reformat mine a few weeks ago and lost tons of data (although I could save some on an extra drive, but not even half I had => 30 Gigabyte lost!!!)
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