Thread Tools
Old September 4, 2003, 09:48   #211
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
I have had a little think about Jim's suggestions.
I can say that a Reich city reshuffle is not too hard to achieve...

If Jim and Cifer want to help by making city placement and city name suggestions, I might just make some changes!

I will need screenies of maps and perhaps what cities youthink would be on the borders...
curtsibling is offline  
Old September 4, 2003, 12:17   #212
Cifer Almasy
Scenario League / Civ2-Creation
Prince
 
Cifer Almasy's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Freiburg i. Br.
Posts: 331
I will enjoy doing this. It is an honor. You know if its about citys in Europe - you can always count on me.

Ill contact Jimmy per ICQ. We´ll find a solution.
Cifer Almasy is offline  
Old September 4, 2003, 13:01   #213
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 00:37
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
hey, Curt, if you ever decide to do a v2.0 of Vendetta, you may want to somehow include Space...maybe an event about a mission to the moon or mars or some such...having the Reich in space would be..interesting. Great job!
Art of War is offline  
Old September 4, 2003, 14:07   #214
Nilat
Civilization II PBEMCivilization II Democracy Game: ExodusScenario League / Civ2-CreationNationStates
King
 
Nilat's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jul 2002
Location: of Mikko
Posts: 1,215
Oh god, space would be too science fiction! I think the style of this scen is great


Great work btw
__________________
"[A thoughtful Quote]" -Oscar Wilde
Nilat is offline  
Old September 4, 2003, 14:20   #215
rmsharpe
Scenario League / Civ2-Creation
Prince
 
rmsharpe's Avatar
 
Local Time: 01:37
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Minneapolis
Posts: 610
Curt, have you changed the scenario file to the most recent update? The first message says it was last edited on September 2nd...
__________________
-rmsharpe
rmsharpe is offline  
Old September 4, 2003, 19:23   #216
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
Hey guys!

New update is uploaded!
Featuring new uni values, fixed typos in events, and various small tweaks.

If I get some suggestions from Cifer and Jim,
The configuration of cities on the Reich civ's east flank may change soon, so I will keep y'all posted.

For now, enjoy the new massacre!
curtsibling is offline  
Old September 4, 2003, 20:18   #217
rmsharpe
Scenario League / Civ2-Creation
Prince
 
rmsharpe's Avatar
 
Local Time: 01:37
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Minneapolis
Posts: 610
Whoo-hoo!
__________________
-rmsharpe
rmsharpe is offline  
Old September 4, 2003, 20:50   #218
tanelorn
Scenario League / Civ2-Creation
Prince
 
tanelorn's Avatar
 
Local Time: 08:37
Local Date: November 2, 2010
Join Date: Jun 2001
Location: of the deep blue sea
Posts: 709
Suggestions:

It works! And its a lot more balanced this time, the Ausies are kicking *** down under.
I still think the African coalition infantry should be in slot 9 and Africans in fundy, it fits better cause they have such a short tech tree, it should take them more time to research it. If Red empire is in fundy, many of their nice units may not appear in the game in time (fundy cuts research in half, right ). It also fits your storyline better, if Africans are religious... And what's the justification for the Russians not having to pay maintainance for their heavy bomber? I still think GEU ought to get the basic infantry too, perhaps through research? Is it too strong, perhaps?
tanelorn is offline  
Old September 4, 2003, 21:36   #219
academia
Civilization II PBEMSpanish CiversScenario League / Civ2-Creation
Emperor
 
academia's Avatar
 
Local Time: 02:37
Local Date: November 2, 2010
Join Date: Dec 2001
Location: Buenos Aires, ARGENTINA
Posts: 5,474
Mmm... i really think the African coalition should have the possibility of building military vessels...
Ok, i know they are africans... but i believe that they have already discovered "the secret of navigation"
__________________
South Atlantic Conflict v1.2 - Civ II Scenario
Iron Curtain v1.1 - Civ II Scenario
academia is offline  
Old September 5, 2003, 03:41   #220
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
@Tanelorn:
I will look into the African fundy suggestion. It does make sense!

@Academia:

As far as I know the PAC starts off with 'Navy level one.'
curtsibling is offline  
Old September 5, 2003, 03:44   #221
jim panse
Scenario League / Civ2-Creation
King
 
jim panse's Avatar
 
Local Time: 08:37
Local Date: November 2, 2010
Join Date: Oct 2002
Posts: 1,747
Quote:
Originally posted by Art of War
hey, Curt, if you ever decide to do a v2.0 of Vendetta, you may want to somehow include Space...maybe an event about a mission to the moon or mars or some such...having the Reich in space would be..interesting. Great job!
I would strongly favot that opinion as Wernher von Braun wanted to use Germany´s Rochet technology edge for bringing some people (Germans of course) to the moon ........
jim panse is offline  
Old September 5, 2003, 03:49   #222
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
@Jim:

With more events and unit slots, I would have loved to make more of the space race, ect.

But with MGE we are limited in our ambitions...

Perhaps I might do a Vendetta 2 one day...
curtsibling is offline  
Old September 5, 2003, 03:51   #223
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
UPDATE:

New zip loaded with these changes suggested by tanelorn:

Africans now a 'Theocracy' (fundy) with the PAC troops being free of charge, etc.

Russian Mule bomber has switched places with the PAC troop unit slot.

When you want to start a new game, grab this new zip and give it a try...

Anyone got feedback on the new unit balance?
curtsibling is offline  
Old September 5, 2003, 05:16   #224
gerryandersson
Chieftain
 
gerryandersson's Avatar
 
Local Time: 08:37
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Terra Scania
Posts: 85
I'd like to see African and Pacific tanks.
__________________
"You should count all humans as your kinfolk and the whole world as your foster country."
- Queen Kristina
gerryandersson is offline  
Old September 5, 2003, 07:26   #225
Nilat
Civilization II PBEMCivilization II Democracy Game: ExodusScenario League / Civ2-CreationNationStates
King
 
Nilat's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jul 2002
Location: of Mikko
Posts: 1,215
Africans and the pacific alliance arent so unique
__________________
"[A thoughtful Quote]" -Oscar Wilde
Nilat is offline  
Old September 5, 2003, 07:43   #226
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
Quote:
Originally posted by gerryandersson
I'd like to see African and Pacific tanks.
Believe me, I would too!

Sadly MGE is limited in it's unit slots.
curtsibling is offline  
Old September 5, 2003, 07:44   #227
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
A question to all those who are playtesting.

Do you think the SAM unit is too tough?

Should I reduce it a bit?
curtsibling is offline  
Old September 5, 2003, 08:14   #228
Nilat
Civilization II PBEMCivilization II Democracy Game: ExodusScenario League / Civ2-CreationNationStates
King
 
Nilat's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jul 2002
Location: of Mikko
Posts: 1,215
I was thinking: Why isnt Hawaii American?

And I think the SAM could cost more or it could be reduced (I mean the defence)
__________________
"[A thoughtful Quote]" -Oscar Wilde
Nilat is offline  
Old September 5, 2003, 08:36   #229
Arthedain
staff
Scenario League / Civ2-Creation
Moderator
 
Arthedain's Avatar
 
Local Time: 08:37
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Helsingborg, Scania
Posts: 1,253
I think the SAM is far too hard to beat.
Arthedain is offline  
Old September 5, 2003, 08:52   #230
tanelorn
Scenario League / Civ2-Creation
Prince
 
tanelorn's Avatar
 
Local Time: 08:37
Local Date: November 2, 2010
Join Date: Jun 2001
Location: of the deep blue sea
Posts: 709
Only now I realised what you did with the barb diplomat slot! Briliant! Genious! It normaly goes to waste, you found a use for it, wow!
Howcome some chopper units loose health points when away from their base? This is very nice, battle fatigue from long range ops! Is there a way to implement this with ground units too?
A ToT game on four maps would be nice, as in the SciFi scenario... (Moon, Mars & Outer space?)
tanelorn is offline  
Old September 5, 2003, 08:56   #231
Arthedain
staff
Scenario League / Civ2-Creation
Moderator
 
Arthedain's Avatar
 
Local Time: 08:37
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Helsingborg, Scania
Posts: 1,253
Quote:
Originally posted by tanelorn
Howcome some chopper units loose health points when away from their base? This is very nice, battle fatigue from long range ops! Is there a way to implement this with ground units too?
That is also the case with the regular chopper in the original game

Btw, a space-race wonder would be nice. And why is Oslo bigger than Stockholm!?!?!? THIS IS OUTRAGEOUS
Arthedain is offline  
Old September 5, 2003, 09:00   #232
Art of War
Civilization II Multiplayer
Warlord
 
Local Time: 00:37
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 219
in the new update, were the fighters given more punch? all of mine die without killing anything..
Art of War is offline  
Old September 5, 2003, 09:11   #233
Cifer Almasy
Scenario League / Civ2-Creation
Prince
 
Cifer Almasy's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Freiburg i. Br.
Posts: 331
AoW is right I think - fighters should be stronger.

Back to "our" topic: To get a feeling of Speers architecture i will post some pictures.
Thats how I imagine Eternal Reich citys...

Pictures following...

PS: JIMMY, when are you at ICQ the next time? I miss you...
Lets think about the Eternal Reich together. I will be online in the evening, I guess.

Last edited by Cifer Almasy; September 5, 2003 at 09:22.
Cifer Almasy is offline  
Old September 5, 2003, 09:13   #234
Cifer Almasy
Scenario League / Civ2-Creation
Prince
 
Cifer Almasy's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Freiburg i. Br.
Posts: 331
This is the EXPO Pavillion in Paris 1937...
Attached Thumbnails:
Click image for larger version

Name:	00001645.jpg
Views:	67
Size:	39.9 KB
ID:	52630  

Last edited by Cifer Almasy; September 5, 2003 at 09:20.
Cifer Almasy is offline  
Old September 5, 2003, 09:15   #235
Cifer Almasy
Scenario League / Civ2-Creation
Prince
 
Cifer Almasy's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Freiburg i. Br.
Posts: 331
Another view:
Attached Thumbnails:
Click image for larger version

Name:	bild2.jpg
Views:	66
Size:	22.1 KB
ID:	52631  
Cifer Almasy is offline  
Old September 5, 2003, 09:18   #236
Cifer Almasy
Scenario League / Civ2-Creation
Prince
 
Cifer Almasy's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jan 2003
Location: Freiburg i. Br.
Posts: 331
Style: neoclassicism
THE GRAND REICHS HALL
PS: Is there any way to show more than one picture inside one single post?
Attached Thumbnails:
Click image for larger version

Name:	halle.jpg
Views:	66
Size:	18.6 KB
ID:	52632  
Cifer Almasy is offline  
Old September 5, 2003, 11:09   #237
Nilat
Civilization II PBEMCivilization II Democracy Game: ExodusScenario League / Civ2-CreationNationStates
King
 
Nilat's Avatar
 
Local Time: 06:37
Local Date: November 2, 2010
Join Date: Jul 2002
Location: of Mikko
Posts: 1,215
Can someone answer my question about Hawaii?
__________________
"[A thoughtful Quote]" -Oscar Wilde
Nilat is offline  
Old September 5, 2003, 11:40   #238
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
That someone would be me of course!

In this scenario, the USA had a revolution, hence the UFA name.

All the military personnel in the possesions of the USA, either went back to the US to claim a place in the new order,
or they went like the general in Apocalypse Now and declared independance from the ex-USA.

Honolulu is one such city.

And about Oslo being bigger than Stockholm?
It is a top holiday resort for the Germans! Honest!
curtsibling is offline  
Old September 5, 2003, 11:42   #239
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
Quote:
Originally posted by Cifer Almasy
Style: neoclassicism
THE GRAND REICHS HALL
PS: Is there any way to show more than one picture inside one single post?
What a dome!
Just like the Reichs Hall in that crap movie, Fatherland!

Most Impressive, I will do a fancy Reich city today!

And yes, the new updated fighters should be much better at their job.
curtsibling is offline  
Old September 5, 2003, 11:44   #240
curtsibling
staff
Scenario League / Civ2-Creation
Moderator
 
curtsibling's Avatar
 
Local Time: 07:37
Local Date: November 2, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
Quote:
Originally posted by tanelorn
Only now I realised what you did with the barb diplomat slot! Briliant! Genious! It normaly goes to waste, you found a use for it, wow!
Thanks dude!

Quote:
Originally posted by tanelorn A ToT game on four maps would be nice, as in the SciFi scenario... (Moon, Mars & Outer space?)
I will have to do my fantasy scenario first...
curtsibling is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:37.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team