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Old August 21, 2003, 22:48   #61
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I think the impact is greater than that. It shifts the balance to buying railroads. Would you use the PA often enough that you'd save 30 grand in fees in the long run?
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Old August 22, 2003, 00:39   #62
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In a normal game, you are buying rails anyway... and once they are all bought, you are staying on your rails anyway... and unless you rail network sucks, you won't leave it often. So everybody is saving pretty much the same money.

The only impact is to speed up the game, and it makes sense to do it in tournament play.
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Old August 22, 2003, 04:25   #63
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Yeah, but you guys have stopped buying railroads, right?
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Old August 22, 2003, 08:21   #64
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Only in three man games.
All the rails are still being bought in four+ man games.

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Old August 25, 2003, 17:56   #65
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I'm sure there are scenarios in 4-man where "run away and hide" would succeed, but we haven't gotten there yet. (Well, thinking about it, it may have happened once or twice, but with only a couple rails left over.)
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Old August 26, 2003, 09:00   #66
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The best way to beat "run away and hide" is to purchase all the rails to double the penalty. In a three man game, it costs too much money, in a four man game it's much easier.
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Old August 28, 2003, 01:24   #67
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So, how do you rank the Big 3 rails? I myself have always liked Santa Fe.
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Old August 28, 2003, 03:57   #68
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Quote:
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So, how do you rank the Big 3 rails? I myself have always liked Santa Fe.
Depends on the number of players.

In a real game... where all the rails are bought... the PA is still the best. The ATS&F is probably number 2. If you mean the Big 3 are the ATS&F, the UP and the SP... the Santa Fe is indeed the best of those three.
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Old August 28, 2003, 05:05   #69
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Yeah, "Big 3" are the AT&SF, the UP, and the SP.
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Old August 28, 2003, 13:50   #70
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The ATS&F's strength is that it's fast and goes all the way to Chicago. The UP is fast and gives you some coverage in two regions... but without the WP, not being able to get to Oakland/SF is a big minus. At least it's usually easy to hook up to.
The SP is a great rail and gets to a lot of cities... but it's really slow, really doesn't give you any locks...
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Old August 28, 2003, 22:37   #71
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The SP is excellent if you travel between South Central and Southwest. Otherwise it's just very slow.
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Old August 29, 2003, 10:02   #72
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If I already have the WP, I'll go for the UP.
If I have the Denver-Rio, it speeds up the SP some.
But with neither, ATSF is prefered.
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Old August 30, 2003, 01:44   #73
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In a normal game, would you not save up to buy one of them instead of getting WP or Denver-Rio?
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Old August 30, 2003, 07:16   #74
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Good game
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Old August 30, 2003, 12:40   #75
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Quote:
Originally posted by Urban Ranger
In a normal game, would you not save up to buy one of them instead of getting WP or Denver-Rio?
If you are saving for a big rail... It never hurts to buy one of those two while you are getting enough money.

6 or 8 thousand doesn't really hurt your ability to buy a big rail. Especially if you are on the West Coast, and you are only 10 short of what you need... the odds are, your next run will give you the money you need, and you will also have the small rail In our normal games, those rails go pretty early.
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Old August 30, 2003, 19:16   #76
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And if you have to sell it after getting a big one, you can sometimes make a profit.
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Old August 31, 2003, 01:06   #77
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That's true.

What about the 3 railroads connecting NW (CMStP&P, NP, and GN)? I always go for CMStP&P first, even though it connects fewer cities and is the most expensive. What about you?
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Old August 31, 2003, 20:22   #78
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NP. It's cheaper, has the most coverage, and it still connects easy. If i have the WP, i'll splurge for the GN.
The CMStP&P is only prefered if it's a 6 man game and connecting is a real problem.
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Old August 31, 2003, 22:13   #79
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CMStP&P is more efficient though.
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Old September 1, 2003, 01:10   #80
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But it doesn't go to portland. The number one probo city in the northwest.
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Old September 1, 2003, 23:13   #81
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Yeah... the CMSTP&P is nice in a 5 or 6 person game.

But portland is big... and the NP or GN can be easily hooked and give better coverage. the one or two squares you save aren't worth it if you have to go to Fargo or Portland
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Old September 2, 2003, 08:33   #82
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Hooking the NP with the CB&Q can be real nice. Especially if you have the ATS&F.
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Old September 2, 2003, 13:57   #83
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The CN&W and NP combo costs $28 K. For the extra $10K over the cost of the CMSTP&P... You get to the following additional cities:

Fargo
Omaha
Rapid City (which you lock)
Casper
Billings
Portland

And still get all 6 cities that the CMSTP&P gets to.
It also makes the Northwest a lot more "comfortable" to call for a long run
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Old September 2, 2003, 14:07   #84
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CMSTP&P is fast but not thorough -- and it's harder to hook (no CB&Q option). If you're not going to calling the NW region, it's fine. If you have the UP without the WP, it's the preferred rail.

Overall, (in general) I agree that the NP is the best of the lot -- the most flexible, fine coverage, inexpensive, and fast enough.

I sometimes buy the C&NW first. It makes all the others better, provides a lock, and takes away the only cheap hook.
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Old September 2, 2003, 14:20   #85
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Harder to hook?????

It is the only one of the three that goes to Chicago
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Old September 2, 2003, 14:56   #86
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OK, sorry, technically the CMSTP&P doesn't need a hook. But having every return trip from a NW destination go through Chicago *can be* a major pain.
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Old September 2, 2003, 16:17   #87
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Especially if you're doing a seattle - LA run and your only other rail west is the ATS&F
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Old September 2, 2003, 16:57   #88
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Quote:
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OK, sorry, technically the CMSTP&P doesn't need a hook. But having every return trip from a NW destination go through Chicago *can be* a major pain.
That I agree with... not the harder to hook line
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Old September 3, 2003, 01:37   #89
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Yesterday I had a solo game on the Rail Baron Player. After awhile, I noticed the B&O was still avilable while I already had the PA and one of the big western rails, so I grabbed that, which proved to be enough of an edge to win.
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Old September 3, 2003, 12:29   #90
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That has happened more in the normal 4 player game. If someone thinks they can stall on the B&O and C&O to harvest another area, the person with the PA buys it and get's two benefits. The phil, baltimore, pitts, lock, and watching the other two fight for the C&O.

But sometimes having both will encourage people to take the NYC if possible to avoid you for being a pig.
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