Reply
 
Thread Tools
Old August 7, 2003, 00:49   #1
Spiffor
Civilization III Democracy GamePtWDG LegolandApolytoners Hall of Fame
 
Spiffor's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
Small idea for conquests (or patch)
Here's a small idea for conquests or for a patch, that has no implications on the game, but could be really convenient for the player.

In the diplomacy screen, when you click on the trade tab, you should be able to see the supply and demand of a foreign Civ. That would allow to find a market for your wares (or to find a supplier) more easily and with less tedium than to wait for your diplomatic advisor to tell you what they have of interest.

I'd sure love to see this small interface tweak. It'd make the trade part of the game easier

Something along these lines:
Attached Thumbnails:
Click image for larger version

Name:	tradediplo.jpg
Views:	178
Size:	31.4 KB
ID:	51044  
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
Spiffor is offline   Reply With Quote
Old August 7, 2003, 02:42   #2
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
hi ,

great idea spiffor

definatly something that should be included

have a nice day
Panag is offline   Reply With Quote
Old August 7, 2003, 04:09   #3
Fatwreck
Civilization III PBEM
Prince
 
Fatwreck's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Jun 2002
Location: Sweden
Posts: 635
yeah that would be sweet...
__________________
You saw what you wanted
You took what you saw
We know how you did it
Your method equals wipe out
Fatwreck is offline   Reply With Quote
Old August 7, 2003, 04:29   #4
FrustratedPoet
PtWDG Gathering Storm
Emperor
 
FrustratedPoet's Avatar
 
Local Time: 07:00
Local Date: November 2, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
Excellent idea Spiff.
__________________
If I'm posting here then Counterglow must be down.
FrustratedPoet is offline   Reply With Quote
Old August 7, 2003, 04:58   #5
asleepathewheel
C3C IDG: Apolyton TeamInterSite Democracy Game: Apolyton TeamPtWDG Gathering StormC4DG Gathering Storm
Emperor
 
Local Time: 02:00
Local Date: November 2, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395


(what would happen in those mods with a billion resources? slider or something?)
asleepathewheel is offline   Reply With Quote
Old August 7, 2003, 14:26   #6
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by asleepathewheel


(what would happen in those mods with a billion resources? slider or something?)

hi ,

simple , just make that part a bit bigger , it does not have to be THERE , aldo it seems an excellent location , it should also be with the trade advisor (!)

have a nice day
Panag is offline   Reply With Quote
Old August 7, 2003, 15:16   #7
Kaos XIII
Warlord
 
Kaos XIII's Avatar
 
Local Time: 02:00
Local Date: November 2, 2010
Join Date: May 2003
Location: beautiful coastal city of... Que te Importa
Posts: 255
Great Idea!

I think that, we can already see the other civs' supplies.

But it is very tedious (spell) to not see, what their demand is.

It shouldn't be too hard for the Firaxians to do.
__________________
"The Pershing Gulf War began when Satan Husane invaided Kiwi and Sandy Arabia. This was an act of premedication."
Read the Story ofLa Grande Nation , Sieg oder Tod and others, in the Stories Forum
Kaos XIII is offline   Reply With Quote
Old August 7, 2003, 18:33   #8
TheArsenal
Apolyton University
Prince
 
TheArsenal's Avatar
 
Local Time: 00:00
Local Date: November 2, 2010
Join Date: Mar 2002
Location: Sunny Southern California
Posts: 900
Definitely a great idea. It would help encourage more trade in the game.

In the meantime, I find (while in the trade screen) I can find out pretty quickly what trades are available by just waving my pointer on and off the leader head rapidly, which quickly prompts a new advisor response each time, instead of waiting for the advisor to cycle through the list on his own.
__________________
"Guess what? I got a fever! And the only prescription is ... more cow bell!"
TheArsenal is offline   Reply With Quote
Old August 8, 2003, 01:48   #9
Tiberius
PtWDG LegolandCivilization III PBEMInterSite Democracy Game: Apolyton TeamCivilization IV CreatorsC4DG Sarantium
Emperor
 
Tiberius's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
Spiffor:
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
Tiberius is offline   Reply With Quote
Old August 10, 2003, 11:21   #10
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
*bump*
statusperfect is offline   Reply With Quote
Old August 10, 2003, 16:19   #11
Inverse Icarus
Emperor
 
Inverse Icarus's Avatar
 
Local Time: 02:00
Local Date: November 2, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
great idea.

i'd also *LOVE* a way to see who's trading WHAT goods to who. perhaps if you selected 2 civs at once and looked at the trades menu?

i remember being at a civlan, and taking my friends only iron city. a few turns later i hear him say at another player, "no, iron you idiot!"

he should learn to cotrol his vocie
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Inverse Icarus is offline   Reply With Quote
Old August 10, 2003, 17:21   #12
Mad Bomber
King
 
Mad Bomber's Avatar
 
Local Time: 03:00
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
Good idea spiffor but even with this feature the best way of evaluating resource trading will still be the trade advisor screen (F2, IIRC)
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
Mad Bomber is offline   Reply With Quote
Old August 15, 2003, 05:27   #13
Spiffor
Civilization III Democracy GamePtWDG LegolandApolytoners Hall of Fame
 
Spiffor's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
Quote:
Originally posted by Mad Bomber
Good idea spiffor but even with this feature the best way of evaluating resource trading will still be the trade advisor screen (F2, IIRC)
Sure, but the F2 screen doesn't tell you about potential demand for your products, only about potential supply.

Quote:
(what would happen in those mods with a billion resources? slider or something?)
I suppose the screen should be able to display all 16 goods of the standard game at a glance, and should have a slider if the player plays a modified game.
That would require a slightly bigger window than the one we already have, but I don't think the change in size would be too critical.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
Spiffor is offline   Reply With Quote
Old August 15, 2003, 06:14   #14
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
spiffor = game design genius

i sent a link to this thread to firaxis

any comment from firaxis maybe?

Last edited by statusperfect; August 15, 2003 at 07:04.
statusperfect is offline   Reply With Quote
Old August 15, 2003, 06:42   #15
alva
Civilization III PBEMPtWDG2 Cake or Death?PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamC4DG Gathering Storm
Deity
 
alva's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
That's how I thought it was going to be when PTW came out.

Still Spiff
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
alva is offline   Reply With Quote
Old August 20, 2003, 01:27   #16
Lord_Davinator
PtWDG Roleplay
Warlord
 
Local Time: 12:30
Local Date: November 2, 2010
Join Date: Nov 2000
Location: Kathmandu
Posts: 261
horra fro teh idea... could it not be just added with a patch?
__________________
Without music life would be a mistake - Nietzsche
So you think you can tell heaven from hell?
rocking on everest
Lord_Davinator is offline   Reply With Quote
Old August 24, 2003, 11:03   #17
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 09:00
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Lord_Davinator
horra fro teh idea... could it not be just added with a patch?
hi ,

it could be , but why get it in a patch when you can burn it from the start on the disk , ........

have a nice day
Panag is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:00.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team