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Old August 7, 2003, 18:50   #1
Shokto
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How do you get MOO1 to run in XP?
Exactly as the subject says...how do you get moo1 to run in windows xp?
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Old August 7, 2003, 23:24   #2
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I just install it and configure it to use the DOS IRQ and DMA address as if I had the original sound blaster and it works fine with sound.
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Old August 7, 2003, 23:28   #3
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The properties looks different bewtten some XP systems and especially Home and PRO.
Here is my current shortcut to Orion:
Attached Thumbnails:
Click image for larger version

Name:	moo1_memtab.jpg
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Old August 7, 2003, 23:29   #4
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I did nothing to Orion.exe itself.
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Old August 8, 2003, 00:58   #5
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I did that and when i run it. The dos windows opens then crashes.
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Old August 8, 2003, 08:41   #6
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If it's crashing, make sure you linked your shortcut to orion.exe and try turning the sound off.
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Old August 8, 2003, 10:15   #7
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Also, make sure you have the latest drivers for your video card: my card didn't run properly at 640x480 until I updated the drivers.
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Old August 8, 2003, 12:47   #8
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What does crashes mean? Do you see the game load and then the game closes? Look at the pif to see if close on exit is check, uncheck it if so.
This will let you see any msgs. If it says reconfigure, try will no sound.
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Old August 8, 2003, 23:30   #9
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it says FONTS.LBX could not be found.
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Old August 9, 2003, 00:21   #10
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Sounds like some is wrong with the install. Did you get this from a download? If you installed from a CD or diskettes, copy the whole thing into \MPS\Orion and then install.
I presume that the file is actually not in the directory.
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Old August 11, 2003, 08:31   #11
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I think you're running it from the wrong place. Are you trying to run it from the CD itself? You should have a folder in the base directory called Orion. Run the orion.exe from there.
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Old August 16, 2003, 11:48   #12
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A sure way to run it in XP is to download a program called VDM Sound from this url

http://www.ece.mcgill.ca/~vromas/vdmsound/

Then, install it, and right click the exe file and click "Run with VDM Sound". Success guarantied!

By the way, MOO1 is the best game ever (can compare with pirates only). Sad there's no multiplayer.

Last edited by Ljube; September 1, 2003 at 08:06.
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Old August 20, 2003, 15:52   #13
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Still no luck in XP
In search of assistance..... After reading up on the XP posts--

* I am running XP Pro
* Have made a shortcut to ORION.EXE with EMS memory set at 2048 (have tried all other settings as well)
* Have tried running in all compatibility modes (Win95-XP)
* When I run the shortcut, I just get a black DOS box that says "You must have at least 1024K of expanded memory"

When I go into DOS command prompt and type MEM, I get:

655360 bytes total conventional memory
655360 bytes available to MS-DOS
598176 largest executable program size

1048576 bytes total contiguous extended memory
0 bytes available contiguous extended memory
941056 bytes available XMS memory
MS-DOS resident in High Memory Area

I've even tried running ORION.EXE with VDMSound, and get the same "You must have at least 1024K of expanded memory" message.

I can run the Install program fine. But just can't run the game. Am I missing something here? This is driving me nuts.
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Old August 20, 2003, 21:47   #14
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Yes will not see any EMS with the Mem comand. None exist, it is simulated by XP. I run with no compat selected.
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Old August 21, 2003, 21:18   #15
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I'm sorry for not explaining the use of VDM Sound in detail.

Go to the following page

http://ntvdm.cjb.net/

and download there:

1) VDMSound version 2.0.4
2) VDMSound 2.0.4 update 2
3) VDMSound Launchpad

Install in the same order.


Now, once you have installed, you will have two commands in your context menu (right-click menu that appears when you point and right-click orion.exe). You should select the one with little symbol next to it. It will start a wizard that will allow you to make a pif file associated with orion.exe without any trouble and the need to know anything about freeing conventional memory, utilising the upper memory block and providing extra extended memory or enabling expanded memory emulation. Just a few clicks away from a trouble-free setup of MOO1 in windows environment (you can freely use a default configuration since it emulates 4 MBytes of expanded and 16 MBytes of extended memory, or you can configure the options yourself to best suit your needs).

Hope this helps. If you have any more questions, you can send me an email directly.
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Old September 28, 2003, 14:20   #16
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I have my memory settings the same as vmxa1's in the properties setting, but I still get the "must have 1024K EMS" error.

Do I have to do anything with the autuexec or config like I did in the W98 days? I am using XP pro.
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Old September 28, 2003, 19:54   #17
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No I only had to use a private NT file for MoM. not Orion.
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Old September 28, 2003, 20:31   #18
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Quote:
Originally posted by Garth Vader
I have my memory settings the same as vmxa1's in the properties setting, but I still get the "must have 1024K EMS" error.

Do I have to do anything with the autuexec or config like I did in the W98 days? I am using XP pro.
The settings vmxa1 posted are certain to work if you haven't tempered with autoexec.nt or config.nt

To avoid any future trouble use the wizard procedure as per instructions in my post.

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Old September 28, 2003, 20:35   #19
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By the way vmxa1, I know you don't need it cause you have sound blaster card, but have you tried my procedure?
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Old September 28, 2003, 22:30   #20
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Quote:
Originally posted by ljcvetko


The settings vmxa1 posted are certain to work if you haven't tempered with autoexec.nt or config.nt

To avoid any future trouble use the wizard procedure as per instructions in my post.

I haven't and they didn't. Maybe something I installed did. What is in your autoexec and config files?

I also went through your procedure and got the same message.
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Old September 28, 2003, 22:35   #21
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Quote:
Originally posted by ljcvetko
By the way vmxa1, I know you don't need it cause you have sound blaster card, but have you tried my procedure?
No, I don't have any games that have sound problem, even MoM. That was before I used SB. I was just using the motherboards AC97.
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Old September 28, 2003, 22:39   #22
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Garth, if you open the pif (shortcut) for Orion and look at the properties page. Select the program tab. Then advanced. This should point to the system root and then autoexec.nt and config.nt. If it does, then you are using the ones that came with the system. Well I guess you could have replaced those, but I doubt it.
If you wanted to use private ones, then copy those into the directory for Orion and modify them. You then need to change the properties pages to point to the new ones.

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Old September 28, 2003, 22:48   #23
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Garth, do you have a copy of Moo from someplace like the Underdogs? I have run into a few people that could not get those versions to work in XP. It is very strange. I have gotten Moo to run in Dos, OS2. Win95/98/ME/NT and XP. I never had Win2000.
I have XP PRO SP1, but I had it running on XP PRO before the service pack.
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Old September 28, 2003, 23:41   #24
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I have a copy that was from the disks and that I have copied from HD to HD as I have upgraded.

Quite a while ago someone here had the same problem and I think something about my MB or processor aren't able to do this, but I don't exacty remember why. I suppose I could take Moo to work and try it on a different XP machine.

Although on the bright side that VDMsound did allow me to play Colonization!
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Old September 29, 2003, 02:42   #25
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Garth, can you post any relevant info on your computer configuration and the game itself (MOO version)? That might help. Also, upgrade your XP to service pack 1 if you haven't already.

You may also post your game here (zip it first). I'll try it on my computer to see what happens.

Or email the game directly to me.
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Old September 29, 2003, 11:44   #26
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I have run into some strange issues with a few games, that I am sure are hardware related.
I made a rig that had an AMD 1900+ with 9700 video card and AC97 on board sound. All my games worked. It ran XP PRO and then I added SP1 and it still worked.

I got this new rig with hyperthreading. It has 9800 PRO viceo card and ac97. All of a sudden Moo2 crashed all the time. Might and Magic 6/7/8 all would not run.
I replaced the on board sound with a SB. I got a replacement for the video (same brand) and replace one stick of mem. Now Moo2 works, with a some times sticky mouse. Might and Magic 6/7/8 still will not run.
So I suspect it is a MB issue, but I do not know. Moo1 worked in all cases.
I kept my older pc (Pent 1.7 GH) with Win98Se, so all these games work on it. It is just very strange.
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Old September 29, 2003, 13:12   #27
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Here was the thread with people having the same problem as me with no resolution http://apolyton.net/forums/showthrea...threadid=62954

When I get a chance I'll email the game to myself at work and try it here.

I have an AMD 2400 at home, I forget the complete MB specs. I did get moo to work with the dosbox emulator, but it was real slow. I think it was faster on my old 386 back in the day!
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Old September 29, 2003, 17:51   #28
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Garth did you try to configure it with no sound?
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Old September 30, 2003, 11:41   #29
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No, although since I am getting the memory message, and not an error with it starting but not running properly I figured it wasn't a sound problem.
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Old September 30, 2003, 17:15   #30
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I didn't really think so eother, but I could not remember which check came first.
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