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Old August 14, 2003, 13:56   #1
Snotty
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Foot of Government
Whats it all about? I have seen it mentioned a few times now, under the entry about hive governments, as one of the +/- when choosing a civ race ability and as a bonus from an X. A search in the encyclopaedia and on poly have come up with nothing useful.

I picked up Moo3 because it was £3 and its been fun and worth the price. But then again I wasnt expecting anything from it.

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Old August 14, 2003, 14:09   #2
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Heavy Foot of Government or HfoG, represents the amount of bureaucracy of your government. What it does is modifier the cost of everything you build.
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Old August 14, 2003, 14:55   #3
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Thank you for the quick response. Would anyone happen to know the % saving for using the hive collectivist government type?

By everything do you literally mean everything? Or just deas and planetary buildings?
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Old August 14, 2003, 15:24   #4
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Quote:
Originally posted by Snotty
Thank you for the quick response. Would anyone happen to know the % saving for using the hive collectivist government type?
According to Shuma's government guide, Hive reduces HfoG by 10%.

Quote:
By everything do you literally mean everything? Or just deas and planetary buildings?
I believe it affects the costs of DEA's, planetary building, and ships.
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Old August 14, 2003, 15:29   #5
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Yep,
and it has to be seen as a Factor.
i.e. a HFoG of 2 means that you have to spend twice the amount of Production Points you see in the SHip Design Screen after dsigning a new Vessel,
HFoG of means they are tripled and so on
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Old August 15, 2003, 09:43   #6
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Changing government type impacts on HFoG. Its well worth a few turns of disruption to halve your HFOG from time to time.
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Old August 24, 2003, 23:08   #7
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Quote:
Originally posted by Grumbold
Changing government type impacts on HFoG. Its well worth a few turns of disruption to halve your HFOG from time to time.
Unfortunately, revolutions no longer halve HFoG. The foot's size is now directly linked to number of stars & pop points under an empire's control (rather than randomly rising throughout the game as before). It can be reduced by government type (type, but not change) and oppressometer settings. There's probably one or two other angles at reduction I'm forgetting... but basically, there's no way to keep it down if you want to grow.
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Old August 26, 2003, 06:43   #8
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I knew they had tweaked it, but not that it had changed so drastically. Good to know.
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