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Old March 16, 2000, 20:37   #1
Kull
lifer
King
 
Local Time: 22:54
Local Date: October 30, 2010
Join Date: Mar 1999
Location: El Paso, TX USA
Posts: 1,751
Barbarians and "Change Terrain" Events
This one has been driving me crazy for over a week now! In my new scenario, every time there was a "Change Terrain" event all the Barbarian Units disapeared! I could NOT figure this out. I had never seen it reported and it certainly hadn't happened during "End of the Bronze Age". I tried one parameter after another, and finally discovered the controlling factor:

Kull's Law = "ChangeTerrain" events will cause all Barbarians on the map to disappear UNLESS there is a Barbarian City somewhere on the map.

Not the most earth shattering news, but it may save someone else a lot of grief. It could also conceivably be used to instantly terminate a massive Barbarian onslaught. (kind of like "DestroyACivilization)
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Old March 17, 2000, 07:08   #2
Captain Nemo
Prince
 
Local Time: 05:54
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Red Front
Posts: 556
VERY INTERESTING!
In Red Front I have had a heck of a time keeping the Barbarians (Yugoslavian Partisans) alive through 1943... until they capture a city in Yugoslavia... Well guess what? On those same turns the allies were bombing Germany = terrain changes!!
Very good discovery... Get two advances free.
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