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Old September 26, 2003, 12:31   #1
Willem
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Any word...?
...on any of the new editor features? I'm dying to hear what I'll be able to come up with for my mod. Does anyone have any clues as to what we might expect? Any hints from Firaxis?
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Old September 26, 2003, 14:32   #2
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So far all we know is that any features available in the official Conquest scenarios will be moddable by users.
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Old September 26, 2003, 22:47   #3
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unfortunately there hasn't been a lot said about the editor. It would be great if someone from Atari could stop by and give us some info and maybe a few screens.

I want to know:

Can we add terrains?
Can we add eras?
Can we name parts of the map (like in SMAC)?
Can we edit the power of nuclear weapons?
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Old September 26, 2003, 23:10   #4
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My guess is no on all accounts.
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Old September 27, 2003, 10:53   #5
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I want to know if we can add worker jobs...
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Old September 27, 2003, 11:00   #6
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I don't think the editor has all the kinks worked out yet. That could be why we haven't heard much.
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Old September 27, 2003, 12:30   #7
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The editor was used to make all the Conquests included. If a feature hasn't been advertised as being in a scenario, it likely isn't in the editor.
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Old September 27, 2003, 15:22   #8
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Quote:
Originally posted by GhengisFarb
I don't think the editor has all the kinks worked out yet. That could be why we haven't heard much.
Of course it's finished. It's less than a month before release date, all the disks have been burned and packaged already. Any further changes will be dealt with in a patch.
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Old September 28, 2003, 10:55   #9
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Quote:
Originally posted by donegeal
I want to know if we can add worker jobs...
yeah, worker jobs... it's really annoying not being able to terraform like engineers could in civ2. i've been asking for this editability feature ever since 1.06f.

Quote:
Can we add terrains?
Can we add eras?
Can we name parts of the map (like in SMAC)?
Can we edit the power of nuclear weapons?
no to all, i guess. (maybe adding eras)

new terrain would mean the graphics would have to be changed (e.g. if you add wasteland, you'd have to create files for it bordering to grassland, plains, desert, coast and tundra)
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Old September 28, 2003, 13:30   #10
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Quote:
Originally posted by Willem


Of course it's finished. It's less than a month before release date, all the disks have been burned and packaged already. Any further changes will be dealt with in a patch.
As of a week ago there were still bugs with the editor.....
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Old September 28, 2003, 14:23   #11
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Quote:
Of course it's finished. It's less than a month before release date, all the disks have been burned and packaged already. Any further changes will be dealt with in a patch.
I doubt that it is finished. If it was totally finished and ready to go then what would be the real point of waiting longer to release it? They are probably working out the last of the problems.

Quote:
new terrain would mean the graphics would have to be changed (e.g. if you add wasteland, you'd have to create files for it bordering to grassland, plains, desert, coast and tundra)
Yep, and although it would be a pain it would still be worth it.
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Old September 28, 2003, 23:47   #12
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Quote:
what would be the real point of waiting longer to release it?
Waiting for a holiday maybe, people tend to spend more ...
-
Shouldn't take a month either though to burn and package/deliver..
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Old September 28, 2003, 23:49   #13
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Right now I would be happy if the editor had no bugs. More options for the editor are secondary.
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Old September 29, 2003, 11:51   #14
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Quote:
Originally posted by Willem


Of course it's finished. It's less than a month before release date, all the disks have been burned and packaged already. Any further changes will be dealt with in a patch.
Funny, I hadn't heard that it had gone gold. Which I seriously doubt it has, or there'ld be news about it around here pretty fast.

Just because its less than a month from the announced and planned release date, doesn't mean it's already in the disk-production and packaging stage. If they've still got show-stopper bugs showing up, it could easily get delayed a month or more. I doubt that will happen, but you never know. And around here, most release dates get taken with a serious grain of salt until they actually tell us it's gone gold.
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Old September 30, 2003, 12:15   #15
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Quote:
Originally posted by Sheik

If it was totally finished and ready to go then what would be the real point of waiting longer to release it?
Are you saying that the release date has been delayed? Last I heard, it was supposed to be on the shelves Oct. 27, at least in this part of the world.
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Old September 30, 2003, 14:24   #16
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Quote:
... on the shelves Oct. 27, at least in this part of the world.
October 28th is the release date, and whether that is the date of SHIPPING, or the on-the-shelves date, I am not sure.
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Old September 30, 2003, 22:00   #17
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Quote:
Originally posted by Jaybe
Quote:
... on the shelves Oct. 27, at least in this part of the world.
October 28th is the release date, and whether that is the date of SHIPPING, or the on-the-shelves date, I am not sure.
I checked today with a store here that will be carrying it, and they're supposed to have it available on the 29th.
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Old October 1, 2003, 04:05   #18
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oh come on... fighting about 1-2 days if some people will have to wait several months more for the game
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Old October 1, 2003, 06:02   #19
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When is the euro release?
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Old October 1, 2003, 09:35   #20
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Is there any word on the combat changes (if any)?
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Old October 1, 2003, 11:39   #21
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Quote:
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Is there any word on the combat changes (if any)?
From what I've read the only combat chagnes are some sort of improvement to the bombard ability, the addition of anti-air unit ability (finally AEGIS will work properly) and improved AI for naval operations.
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Old October 1, 2003, 13:14   #22
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There was something listed as "Combat modifiers", wasn't there?
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Old October 1, 2003, 14:51   #23
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Ok... this is from the "Features" list on civ3.com:

Quote:
More Unit Abilities: Including Stealth Attack, Enslavement, and other bonus attack modifiers (e.g. damage multipliers can now be applied to units).
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Old October 1, 2003, 17:34   #24
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I believe the latter was shelved recently, if I remember reading correctly. So no pikeman with a 50% bonus against Knights.

I might be wrong about this though.
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Old October 1, 2003, 18:03   #25
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Quote:
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When is the euro release?
I heard early November, and no I dont know the EXACT date
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Old October 1, 2003, 18:17   #26
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Quote:
Originally posted by Saint Marcus
I believe the latter was shelved recently, if I remember reading correctly. So no pikeman with a 50% bonus against Knights.

I might be wrong about this though.
I read this too on the Firaxis/Atari chat at CFC.
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Old October 1, 2003, 19:08   #27
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Quote:
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I believe the latter was shelved recently, if I remember reading correctly. So no pikeman with a 50% bonus against Knights.

I might be wrong about this though.
************!

Pretty large doubts that I'll buy it then.
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Old October 1, 2003, 20:06   #28
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I've found that release dates for the past couple years have been real good once you get doww to the last few months before. Why? What changed? I think the fact that the publishers have to pay a lot to get titles on store shelves for a few weeks has something to do with it. They don't want to pay the money and then not have the title there when the window they paid for is open.
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Old October 2, 2003, 12:41   #29
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When is the euro release?
Sometime in November.
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Old October 2, 2003, 12:46   #30
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Quote:
Originally posted by SpencerH


************!

Pretty large doubts that I'll buy it then.

Geez, you aren't fussy are you? It sounds like there's going to be a whole bunch of additions to the game and you're whining about one small detail? This is going to be a much better expansion pack than PTW by the sounds of it.
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