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Old April 4, 2001, 18:24   #61
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If anyone has it, I still need the 400ad save passed to me or posted in this thread.

Thanks,

------------------
"Bonjour, you cheese-eatin' surrender-monkeys."
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Old April 5, 2001, 10:14   #62
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I just got they resend of the 400ad save but the zip is inline text again.
I don't understand. I never had problems with zip files before. In fact I got 2 other zips since the last time that EST emailed his second attempt and they worked fine. For some reason the emails that EST have sent put the zipped file in the email as text. Very odd.

SG, did you get a copy to post? If so, could you post it pass it to me? Thanks.

------------------
"Bonjour, you cheese-eatin' surrender-monkeys."
Grounds Keeper Willie, Greeting his substitute French class
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Old April 5, 2001, 10:53   #63
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I understand that EST has an outgoing mail problem - I have not got a copy myself -- mayhap EST you could give it a go at sending to me - I might just be able to extract the zip from in-line code in the worst instance...

------------------
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"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'."
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Old April 5, 2001, 15:15   #64
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I just got it and the zip looks ok. I don't dare open the game at work.
SG, I passed the file to you as well.

------------------
"Bonjour, you cheese-eatin' surrender-monkeys."
Grounds Keeper Willie, Greeting his substitute French class
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Old April 6, 2001, 05:40   #65
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Sorry about that, guys. I initially sent the file from work and seemingly the firewall stopped it going in any other form than line text. So I sent it from a different computer.

I really will have to get my modem sorted out at home.

Did I mention that the Americans have discovered Mapmaking?
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Old April 6, 2001, 06:49   #66
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Post #1 updated with ad400 save - skrobism to bat then I believe 'tis I once more ...

------------------
Scouse Git[1] -- git1@scousers.net

"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'."
- Paul Craven
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Old April 6, 2001, 15:41   #67
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Great job EST and wonderful story.
For the defense of Rome the settler was enough against the barbarians and I thought of using the diplomatic airlift. If one of your units is too close from the city of a civ you’re at peace with, you must after a few turns choose between war and withdrawing to the unit to the nearest city. If you choose the latter, your unit is instantanetely brough there. It could have been done with New York. But you played very well and I definitely don’t fear the Japanese. If by any chance they threaten us, we can always please them with some gift.
Edit : I wanted to make this comment one week ago, but couldn’t post.
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Old April 9, 2001, 10:39   #68
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It's not much of a story but here is the history:
1-400ad
2-420ad
3-440ad
4-460ad while trying to get out of their way we lost a legion to the barbs outside of Washington
5-480ad
6-500ad horseback riding -> Map Making
7-520ad
8-540ad
9-560ad
10-580ad our chariot discovered a friendly horseman; Rome is the 4th happiest civ according to Herodotus
11-600ad The Roman Polar Explorer/Legion unleashed barbs
12-620ad Silk Caravan to New York 174 gold
13-640ad The barbs were so terrified of our polar troops that they vanished across the tundra. (I never saw them.)
14-660ad
15-680ad Map Making -> University; Salt to New York 174 gold
16-700ad
17-720ad
18-740ad
19-760ad
20-780ad Our horseman stumbled upon Paris. The French greet us by demanding 550 gold or face war. C'est pas bien gentil tout ca ! I refused to pay.
21-800ad
22-820ad We trade Philosophy for Sea Faring with the Americans
23-840ad
24-860ad
25-880ad Copper to New York for 360 gold; Our polar exploration legion has made it around the world; Exchanged Maps with the Americans, they were not interested in anything else. We can probably start Cop's anytime. I was waiting to build up more caravans.

I will pass the save momentarily...

------------------
"Bonjour, you cheese-eatin' surrender-monkeys."
Grounds Keeper Willie, Greeting his substitute French class
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Old April 9, 2001, 10:47   #69
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The save is passed to Hueij and SG1.

I just noticed that I was to only play 20 turns. I beg your forgiveness.

------------------
"Bonjour, you cheese-eatin' surrender-monkeys."
Grounds Keeper Willie, Greeting his substitute French class
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Old April 9, 2001, 18:49   #70
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Trouble in Paradise, 880-1280.

880: Changed Tax to 0% and Science to 80%, discoveries from 12 to 8 turns!

1 - 900 iscovered Chemistry, disbanded 3 supported Archers to get production to 10 shields. Gave University to Americans, dumped all to French: cease fire, shared maps.

2 - 920: Cop's Obs, gave Chemistry to Americans.

3 - 940: Americans loose Boston to Japs. Hut 25 gold. Dumped all techs on Japanese, shared maps. Gave Horseback Riding to Americans.

4 - 960: Bank (WLTCD, no Sewer, no Harbor , Luxuries to 10 %). 25 gold from Americans.

5 - 980: End WLTCD.

6 - 1000: Theory of Gravity (next is Wheel for Engineering and Sanitation).

7 - 1020: Japanese start Sun Tzu (They'll be trouble, mark my words ).

8 - 1040: No news is good news, except that I depleted our coffers

9 - 1060: Well, what can I say...

10 - 1080: 25 gold from Americans, refuse to give Gravity to the French (we need that wonder!): war!

11 - 1100: Hut: Elephant, Barb leader 150 gold.

12 - 1120: Wheel, next is Engineering. Built University. 50 gold from Americans.

13 - 1140: Who said that every turn in Civ is exciting?

14 - 1160: Most powerfull: 1 Japanese, 2 French, 4 Americans, 5 Romans. Looks like there are only 4 other civs . Food Caravan.

15 - 1180: Americans discover Iron Working.

16 - 1200: Japanese break cease fire, chariot killed . Discovered Engineering, on to Sanitation. Food Caravan.

17 - 1220: French start Adam Smith so they have Economy (good to know, maybe we can trade for it when we need it).

18 - 1240: Coal to Washington: 206 gold. Food Caravan.

19 - 1260: Another exciting year during Hueij's reign...

20 - 1280: French attack Food Caravan in fortress. The brave little camel survived!! Discovered Sanitation, going for Invention. Food Caravan.

------

My strategy would be to build Shakes ASAP, then a Sewer, celebrate and build a Harbor the turn after celebration. This would take some cash tho, and I'm afraid I haven't left much of that
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Old April 10, 2001, 03:52   #71
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quote:

Originally posted by skrobism on 03-22-2001 12:02 PM
SG,
You should really work on that reading thing. Reading is SO important.

I knew my chance would come ELOL
quote:

Originally posted by Scouse Git[1] on 04-06-2001 06:49 PM
Post #1 updated with ad400 save - skrobism to bat then I believe 'tis I once more ...


If you look a couple of posts up you will see that as we cut EST and yourself back in at the end of the first round you should have passed to me in order to start the second round off -- however, full marks to Hueij for opportunism - if you (Hueij) now pass to me we can get the second round off with a slight reordering ...
_____________
SG[1]
[This message has been edited by Scouse Gits (edited April 10, 2001).]
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Old April 10, 2001, 04:03   #72
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Post#1 now updated with AD 880 save -- awaiting 1280 from Hueij ...

------------------
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"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
"The Great Library must be built!"
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were it not so it would be 'the way'."
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Old April 10, 2001, 07:31   #73
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We have some long term problems in this one.

The A1 are decidedly hostile and share our continent. With only four civs we can't cut back beaker count with the give away tactic and tech trading opportunities look to be limited. We are short on shields, two of our specials being fish.

But we have mighty camels
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Old April 10, 2001, 07:44   #74
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We will overcome, for it is written...

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Old April 10, 2001, 10:02   #75
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SG,
re: reading et al.
I guess I have egg on my face. First I took 25 mediocre turns, then I goofed up the order. I don't deserve to be part of the civ that is Apolyton.

Oh mighty Ming put me out of my misery, for I am truely the Village Idiot.

------------------
"Bonjour, you cheese-eatin' surrender-monkeys."
Grounds Keeper Willie, Greeting his substitute French class
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Old April 10, 2001, 14:08   #76
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Our OCC game has truly been a very difficult one so far. We have indeed been extremely unlucky as the AI is so poor at researching techs and trading with us. Then we have those #¤%$@ French guys out there declaring war to us in every turn.. even sneak-attacking us this early?!?

Wait, I'm seeing a vision right now.. the Japs conquers the poor Americans, then they join in alliance with the French. Moments later, they are advancing toward our puny cap from two fronts.. aargh, don't dare to look further.. time will tell what happens

I kinda like this situation, NOW this is a true challenge and our winning (even the OCC-part not to mention bloodlust) is far from sure. But after all, WE are the humans so we have the advantage..

 
Old April 10, 2001, 15:16   #77
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quote:

-- however, full marks to Hueij for opportunism - if you (Hueij) now pass to me we can get the second round off with a slight reordering ...

I'm not sure what you mean by that... Anyway, I sent you the save right after I posted my log.
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Old April 10, 2001, 16:53   #78
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I have the save -- and will play asap -- Marko Polo - if you too have the save DO NOT PLAY -- we are about to start the second round - Hueij having taken advantage of skrobism's miscue to start off the round -- I believe it is now my turn - and pass to Carolus...
I post the save games from work - and am now off for Easter so there will be a slight delay before it goes up on the first post - Carolus if you send me your e-mail here at home git1@scousers.net - I shall send on the game asap and probptly lose the e-address

------------------
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"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'."
- Paul Craven
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Old April 10, 2001, 17:46   #79
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Well I had received the save and was ready to play it !
Scouse Gits, I think you should post once again the lineup in the right order, it would help.
Marko, you are right this is a good challenge. I like that too.
And yes, we are the humans !

------------------
Oh Man, when will you understand that your greatness lies in your failure - Goethe
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Old April 11, 2001, 05:51   #80
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SG[1], try Definitely_Rex@yahoo.com! Also, I think my hotmail account is ok again.

What's this big confusion about order all about? I have always played after SG[1] and will always play after SG[1]. Why would I cut in the line and download a save and play when I shouldn't? Why would anyone else?

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Old April 11, 2001, 06:50   #81
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I believe that I now have Post#1 in some sort of order - it shows what I think happened in Round 1 and what I think should happen in this the Second Round.

I have the game, will play tonight and pass to Carolus

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"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'."
- Paul Craven
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Old April 11, 2001, 10:07   #82
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Sorry if I did something wrong... I got the game from Skrobism and assumed it was my turn without checking the order...
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Old April 11, 2001, 15:42   #83
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quote:

And yes, we are the humans

Wait. You guys are humans?


------------------
"I know that you and Frank were planning to disconnect me, and I'm afraid that's something I cannot allow to happen."
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Old April 11, 2001, 15:44   #84
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Hueij,
I wouldn't worry about it. It was my mix up.

------------------
"I know that you and Frank were planning to disconnect me, and I'm afraid that's something I cannot allow to happen."
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Old April 12, 2001, 16:37   #85
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Game passed to Carolus Rex

We are in Democracy, with Shakes, Size 22 one goods caravan (beads) en route to somewhere French, at peace with the world and have IIRC 4 food caravans - half way to Ike's

good civin'

------------------
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"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'."
- Paul Craven
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Old April 16, 2001, 03:52   #86
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Aye, aye Sir!

Been off-line during Easter, but will get to it tonight or tomorrow.

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Old April 17, 2001, 13:11   #87
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Got it!

Let's go to work...

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Old April 17, 2001, 15:58   #88
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Gentlemen, my log!

Civ status 1590 AD

- size: 22
- treasury: 405 gold
- not enough food to continue celebrating, picked off a worker
- set lux to 0%
- 3 Einsteins
- # science beakers: 448
- 3 turns/discovery

1600 Legion ”airlifted” back to Rome.

1610 Beaker mismanagement, no discovery. Set taxes to 90% to get gold and explosives.

1620 Explosives, taxes cut back to 10%. Bridge building next choice.

1640 French want me to declare war on Japs. I refused, they demanded 450 gold, I refused = war. 50 gold gift (Amercians). Peace with Japs. I gave them Gunpowder, Astronomy, Explosives, Sanitation. They refused to ally. Redirected legion to eastern front, where I expected French troops.

1650 Bridge building, navigation next. Barbs in trireme outside Rome. Taxes set to 0% to keep science at 3 turns. Gave French explosives and declared war against Japs to get peace. All this to save the beads caravan (Japs are further away).

1660 French discovered navigation, techs down to 2 turns. Barbs everywhere. Two barb legions destroyed by our horse.

1670 Navigation, physics next. 8 caravans ready in Rome. A third barb legion makes landfall from the same trireme as the other two came from?! Killed it with our chariot. Beads to Marseilles (size 13), 93 gold (not in demand).

1680 INC completed. Taxes set to 70% to get extra gold and physics.

1690 Physics, economics next. Taxes set to 30%, 2 turn techs.

1700 Spice caravan ready.

1710 Economics, steam engine next. Our ally completed Leo's.

1720 Beads caravan ready.

1730 Stem engine, railroad next. Taxes set to 20% to maintain 2 turn discoveries.

1740 Caravel ready, off with the two camels to Rheims (demands spice). Can unload directly into Rheims (coastal city). Decided to do this because i) the French are hostile and may demand tribute and kill caravans travelling by land and ii) travelling by sea is faster.

1750 Railroad, industrialisation next. Good time to stop, new turn system ahead.

Good luck to my successor (which I will send the save to as soon as I have checked who you are! )!

BTW, let the spice camel enter into Rheims first (if the goods are still in demand), demand may change otherwise.

Carolus [hoping he wrote the sloppy log down all right]
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Old April 17, 2001, 16:10   #89
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Save sent to our man in Finland!

Who, btw, is reported as "not longer a registered user" when I click his profile and according to info under handle is now a Swede?

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Old April 17, 2001, 16:15   #90
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Save also sent to SG[1], just in case...

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