Thread Tools
Old October 7, 2003, 13:14   #1
Gibsie
Civilization IV: Multiplayer
Emperor
 
Gibsie's Avatar
 
Local Time: 10:03
Local Date: November 2, 2010
Join Date: Dec 1969
Location: all over the proverbial shop
Posts: 5,453
Delevents.exe
...can someone post a copy of the delevents.exe file, as it wasn't with my copy of MGE..?

Thanksies!
Gibsie is offline  
Old October 7, 2003, 15:13   #2
Mercator
Scenario League / Civ2-Creation
Emperor
 
Mercator's Avatar
 
Local Time: 12:03
Local Date: November 2, 2010
Join Date: Dec 1969
Posts: 3,079
A lot of scenarios come with it these days, so in all likelihood you DO have it already (but it's written without the s so maybe that's why you missed it?)...

Anyway, I attached it all the same.
Attached Files:
File Type: zip delevent.zip (6.6 KB, 4 views)
__________________
Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)
Mercator is offline  
Old October 7, 2003, 17:04   #3
Exile
Scenario League / Civ2-Creation
King
 
Exile's Avatar
 
Local Time: 05:03
Local Date: November 2, 2010
Join Date: Sep 2000
Location: of the Benighted Realms
Posts: 1,791
Hmmmmmmmm.
I find it interesting that these OTers are suddenly appearing in the Scenario League forum.

Bored, guys?



And, btw, the delevents doesn't work with MGE.
__________________
Lost in America.
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu
"Jesus" avatars created by Mercator and Laszlo.
Exile is offline  
Old October 7, 2003, 20:38   #4
Mercator
Scenario League / Civ2-Creation
Emperor
 
Mercator's Avatar
 
Local Time: 12:03
Local Date: November 2, 2010
Join Date: Dec 1969
Posts: 3,079


It doesn't? Doesn't event swapping work then? Or is it just the FW version I attached that doesn't work?

Edit: smiley subtitles removed.
__________________
Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

Last edited by Mercator; October 8, 2003 at 08:15.
Mercator is offline  
Old October 7, 2003, 22:46   #5
St Leo
Scenario League / Civ2-CreationApolytoners Hall of Fame
 
St Leo's Avatar
 
Local Time: 06:03
Local Date: November 2, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
More importantly, can we get them into the PBEM forum?
__________________
Blog | Civ2 Scenario League | leo.petr at gmail.com
St Leo is offline  
Old October 8, 2003, 06:49   #6
Gibsie
Civilization IV: Multiplayer
Emperor
 
Gibsie's Avatar
 
Local Time: 10:03
Local Date: November 2, 2010
Join Date: Dec 1969
Location: all over the proverbial shop
Posts: 5,453
Edit: I did have a copy, minus the superfluous "s" I''d been searching for. Thanks for pointing me to it!

And I have tried playing PBEM, with SMAC, but it's basically a failure

Last edited by Gibsie; October 8, 2003 at 08:22.
Gibsie is offline  
Old October 8, 2003, 08:34   #7
Mercator
Scenario League / Civ2-Creation
Emperor
 
Mercator's Avatar
 
Local Time: 12:03
Local Date: November 2, 2010
Join Date: Dec 1969
Posts: 3,079
If indeed MGE (and ToT, now I think of it) don't have their own delevent.exe, and can't swap events... I'm pretty sure I can make a little program that CAN, by the way.
__________________
Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)
Mercator is offline  
Old October 8, 2003, 11:15   #8
Henrik
Civilization II PBEMScenario League / Civ2-CreationNationStatesMacCivilization II Democracy Game: Red FrontSpanish CiversCivilization IV Creators
Emperor
 
Henrik's Avatar
 
Local Time: 11:03
Local Date: November 2, 2010
Join Date: Dec 2000
Location: The European Union, Sweden, Lund
Posts: 3,682
I can run delevent on my MGE files... Then again I use an entirely different program for it (as delevent.exe isn't much use on a mac)
__________________
No Fighting here, this is the war room!
Henrik is offline  
Old October 8, 2003, 11:46   #9
Mercator
Scenario League / Civ2-Creation
Emperor
 
Mercator's Avatar
 
Local Time: 12:03
Local Date: November 2, 2010
Join Date: Dec 1969
Posts: 3,079
I tried making my own DELEVENT, but indeed thr original should work on any version of Civ2...

I found out how the original worked. It simply looks for the first occurrence of EVNT in the savegame and removes it and everything after it.

Try changing your leader name to "EVNT", for instance. If you now run your savegame through DELEVENT, it will pretty much kill the whole damn file! ... So please don't try this with the latest scenario you're working on

In fact, if you save a copy of this very thread and run it through DELEVENT, I bet it will do its job as well and cut off everything after the first time I used EVNT earlier in this post.


So Exile, what were you on about?
__________________
Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)
Mercator is offline  
Old October 9, 2003, 13:02   #10
Exile
Scenario League / Civ2-Creation
King
 
Exile's Avatar
 
Local Time: 05:03
Local Date: November 2, 2010
Join Date: Sep 2000
Location: of the Benighted Realms
Posts: 1,791
Who? Me?
Hey I'm just repeating what I heard about MGE and the delevent thingie.

Would I question the expertise of the great-one-in-the-Netherlands?

__________________
Lost in America.
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu
"Jesus" avatars created by Mercator and Laszlo.
Exile is offline  
Old October 10, 2003, 10:35   #11
Mercator
Scenario League / Civ2-Creation
Emperor
 
Mercator's Avatar
 
Local Time: 12:03
Local Date: November 2, 2010
Join Date: Dec 1969
Posts: 3,079


__________________
Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)
Mercator is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:03.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team