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Old October 11, 2003, 13:14   #1
KRONOS1974
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ruins?
i am editing a map and see a selection for ruins. What exactly does a ruin do? Can you rebuild the lost city with a worker? Or get extra bonus for building there or moving to that location? I know ruins are destroyed cities/towns, but do they serve any purpose? Or are they just ruins and have no purpose? The square they are on does it give extra resource or less?

thanks
Kronos

I looked in manual and have not seen anything on ruins, so im lost.
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Old October 11, 2003, 13:17   #2
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They don't do anything. They are there to show where destroyed cities used to be.
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Old October 11, 2003, 13:17   #3
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Ruins are just a cosmetic.
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Old October 12, 2003, 16:31   #4
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They're strictly eye candy and they'll disappear as soon as one of your Workers makes any kind of improvement on the square.
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Old October 13, 2003, 17:05   #5
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Though, if there's a ruin, there's a road. Once the ruin is irrigated (or mined), a road runs through it. But that's about it.
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Old October 13, 2003, 19:13   #6
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Yep, basically ruins offer a free roaded tile. I still think that they could make the ruins look more like ruins and not just a pile of rubble.
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Old October 14, 2003, 03:43   #7
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Check the download section, there's a nice little ruins mod there. It's basically the same ruins except the rubble are cleared away, sold as souvenirs I guess....

Edit: Wittlich, the ruins gives no free roads, the road is leftovers from the destroyed city.

Double edit: Oh God, what's happening to me? Am I becoming an anal retentive nitpicker?!? Sorry Wittlich.
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Old October 14, 2003, 09:16   #8
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No problem Bongo, I understand what you mean.
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Old October 14, 2003, 09:18   #9
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Don't ruins also offer some defensive bonus? ISTR there being a 25% bonus for ruins, although I could be wrong. That's a slight effect on game play.
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Old October 14, 2003, 09:24   #10
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I haven't noticed any sort of defensive bonus with ruins, but it does make sense that ruins should offer some type of added defensive bonus (small as it might be).
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Old October 14, 2003, 09:59   #11
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If you're figthing a WW2-style defensive war then ruins are the perfect hiding place for infantry(in RL that is). I haven't heard of any defensive bonus in civ3 though.
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Old October 14, 2003, 10:51   #12
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Quote:
Originally posted by bongo
Check the download section, there's a nice little ruins mod there.
Can't find it. Link? Please?

Edit: Never mind....

http://apolyton.net/forums/showthrea...threadid=76128
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Old October 15, 2003, 15:24   #13
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Quote:
Originally posted by Wittlich
I still think that they could make the ruins look more like ruins and not just a pile of rubble.
Yeah, I cleaned up the ruin graphic and posted it somewhere, I should have a new one soon that just has skulls and impaled bodies..................
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Old October 15, 2003, 15:47   #14
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bongo and Stuie, thank you veddy much! That ruins graphic replacement is great!
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Old October 15, 2003, 19:27   #15
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Quote:
Originally posted by GhengisFarb

Yeah, I cleaned up the ruin graphic and posted it somewhere, I should have a new one soon that just has skulls and impaled bodies..................
Geez, you aren't morbid are you?
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Old October 15, 2003, 22:20   #16
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Geez, you aren't morbid are you?
It just seemed more appropriate, plus its a real icebreaker for PBEM and Multiplayer games!
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Old October 16, 2003, 03:20   #17
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