Thread Tools
Old October 13, 2003, 21:25   #1
Kody
ACDG The Human HiveACDG3 Data AngelsACDG3 GaiansACDG3 MorganACDG3 SpartansACDG3 CMNs
Emperor
 
Local Time: 20:32
Local Date: November 2, 2010
Join Date: Jun 2003
Location: Purpose drives life
Posts: 3,347
MSN - military and support
John says:
what do you think about a planetary council
Couch Commander says:
...
Couch Commander says:
what would we gain?
John says:
planetary governer
Couch Commander says:
do we have enough seats?
John says:
we're first in number of seats
John says:
after I plant those 3 extra bases
John says:
so this turn we're definiately in the running
John says:
44 seats for ourselves
John says:
about 19 seats for all the other factions
Couch Commander says:
sw33t!
Couch Commander says:
go for it
John says:
but the AI has alot of seats too
Couch Commander says:
so the 2142 turn is up?
John says:
yeah
Couch Commander says:
oh
Couch Commander says:
i did not know
Couch Commander says:
I will download
John says:
I think it's 35 seats at the start of this turn
John says:
but I plant 3 new bases
John says:
and it jumps to 44
Couch Commander says:
what would with drone support?
John says:
roze has about 36 seats I think
John says:
drones would support us I believe
John says:
I mean we are permi-pacted
Couch Commander says:
would that mean end of game?
John says:
if we can secure two other votes
John says:
nope
John says:
just governer
Couch Commander says:
alrighty
John says:
the down side is the cycon and university can start trading
John says:
the university and cycon are have a lack of comm frequencies
Couch Commander says:
would they trade?
John says:
I wouldn't know
John says:
if we can get the pirate's and cycon's votes too
John says:
I think we can win
Couch Commander says:
that does what? doubles our commerce?
John says:
lets see 35+35 = 70 votes
John says:
yeah doubles commerce and we get infiltration of every faction
Couch Commander says:
the maps should work
John says:
44+19+19+19 = 101 votes
John says:
and if university casts for roze
John says:
that's 89 votes
John says:
you know googlie said he tried to design the game so nobody could get infiltration via governership
John says:
at least until later in mid game *snicker*
Couch Commander says:
lol
Couch Commander says:
oh
Couch Commander says:
can you check those maps?
John says:
oh cool
John says:
where are they?
Couch Commander says:
CMC Intelligence Report
John says:
doesn't seem to work
Couch Commander says:
damnit son of a *****
Couch Commander says:
oh, what do I do with the buster?
Couch Commander says:
just accept?
John says:
yeah
John says:
he's paying us for a unit
John says:
it doesn't matter
Couch Commander says:
ok, and the kommiecity colony pod?
John says:
unless you're planning on playing the turn?
Couch Commander says:
no, I just like to look at it
John says:
you need to move the formers first to plant the sensor
John says:
south
John says:
south-east rather
Couch Commander says:
actually, can you do all your moves then send it to me to look at the military
Couch Commander says:
?
John says:
there's two formers
John says:
well the simulator has that
Couch Commander says:
and then I can send it back to post or I can post it
John says:
go to the 2142-4 simulator turn
John says:
I haven't figured out all of the turn yet
Couch Commander says:
oh
Couch Commander says:
alrighty
John says:
which is why I'm holding off doing everything
Couch Commander says:
ok
John says:
I've just got the former stuff worked out
John says:
and some tenative base production
John says:
we build the CN this turn
Couch Commander says:
ok, here is a list of military tasks:
Couch Commander says:
central planning support own scout
Couch Commander says:
vevtopia needs police
John says:
it gets it already
Couch Commander says:
(at your leisure)
John says:
you need to open the simulator
John says:
it has the most current set of moves
Couch Commander says:
ok
John says:
hrmm that's right
John says:
I knew I was forgetting something
John says:
need to switch central planning and voltariograd's scouts
Couch Commander says:
utopia base needs to support own scout, and new moscos needs to support own scout (you may have done this, just going from my notes)
John says:
Military Units
(23,31) rover - move (9,27), mindworm hunting
(23,29) rover - UNKNOWN, react to mindworm movement
(Kommuniza City) Crimson Guard - move New Moscow, hold
(Kommuniza City) scout - rehome
(New Moscow) scout - rehome
(Utopia Base) scout - move Static University, hold
(Utopia Base) probe team - move Static University, hold
(HongHu KongHu) scout - move vevtopia, rehome

Couch Commander says:
and you ARE moving that probe to new moscow right
John says:
yep
Couch Commander says:
k
John says:
just can't use goto
Couch Commander says:
kewl
Couch Commander says:
yea
Couch Commander says:
I thought so
John says:
because goto gives infiltration data
Couch Commander says:
lol
Couch Commander says:
and with our overlap they could have our entire map
John says:
yeah prettty much
Couch Commander says:
are these single or multiplayer?
John says:
single
John says:

John says:
as if it would be multiplayer
Couch Commander says:
lol
John says:
a crud
Couch Commander says:
you have drone riots in honghukonghu?
Couch Commander says:
and utopiabase
John says:
Alot of my plannin data is missing
John says:
darn crash
John says:
yeah utopiabase and honghukonghu are fixed
John says:
look at simulator
Couch Commander says:
i am in the simulator
John says:
press endturn we don't have any riots
Couch Commander says:
oh ok
John says:
we haven't had one riot yet
Couch Commander says:
jamski clove needs police
John says:
Jamski is getting rebuild and shifted 1 south
Couch Commander says:
oh alright
Couch Commander says:
when is the scout going to show up on the build que?
John says:
it'll probably show up in Vanderburg's build queue
John says:
the turn we build New Jamski
Couch Commander says:
fairlyt quickly?
Couch Commander says:
alrighty
Couch Commander says:
good good
Couch Commander says:

John says:
save way we did Vevtopia & HongHu-KongHu
John says:
honghu moves it's scout to vevtopia, and set a scout to build
John says:
that's what happened this turn
Couch Commander says:
ok
Couch Commander says:
kewl, as long as you are on top of it... it's my job to make sure it's taken care of
John says:
yep
John says:
nice to have someone check my work
John says:
I know I would have forgotten about the central planning scout shift
Couch Commander says:
also, i like your probe deployment on new moscow, the hive, and static universe
Couch Commander says:
what is the timeframe for creating that internal sea?
John says:
5-10 years after we get landraising
John says:
the thing is the pirates don't have probe ships
John says:
Jamski will be moved back 1 square from the sea
John says:
so it'll just be octavaian and honghu that are vulnerable
Couch Commander says:
ok
John says:
however the probeships have to go around past the hive
Couch Commander says:
yea
John says:
since there's no sea access from the drone's side
Couch Commander says:
Rokossovkygrad needs to support it's scout
Couch Commander says:
or will that kill it's golden age?
John says:
it's not supporting it's scout because the hive is rebuilding
John says:
and we lose minerals to support
Couch Commander says:
ok
John says:
when the units from the hive are rehomed to the rokossovkgrad
Couch Commander says:
yea, but it takes down the support costs at the hive
Couch Commander says:
so I mean if it's not going to kill the golden age
John says:
huh?
Couch Commander says:
then we might as well spread it out as much as possible
Couch Commander says:
where is that scout being supported from?
John says:
I'll need ot look at this
Couch Commander says:
at rokossovkygrad?
John says:
I didn't realise that
John says:
I though rokossovky had an independant scout
Couch Commander says:
oh is it?
Couch Commander says:
ok
John says:
and the hive was supporting it's own scout
Couch Commander says:
no, I didn't know
Couch Commander says:
I assumed that it was being supported from somewhere
Couch Commander says:
but if it's independant, then great
John says:
I remember I moved an independant scout in froms somewhere
Couch Commander says:
ok
Couch Commander says:
um
Couch Commander says:
new moscow support the probe team that's there
John says:
doesn't matter who supports the probe team
Couch Commander says:
ok
John says:
actually better rokossovkygrad does it
Couch Commander says:
static university support the scout there... or is that another independant?
John says:
because we're building a children's creche
John says:
independant
Couch Commander says:
ok
Couch Commander says:
voltairograd has a lot supporting off of it, you might consider spreading that around (formers and the such)
John says:
supporting off it?
John says:
that's just crawlers *chuckle*
Couch Commander says:
oh jesus your right
Couch Commander says:
lol
Couch Commander says:
I just saw the scrolly and was :O
Couch Commander says:
don't crawlers take support though as well?
John says:
nah they give minerals
John says:
hoping for a fungal bloom
Couch Commander says:
yea, but i assumed they take as well...
John says:
and building the CN
John says:
do you think we should wait?
Couch Commander says:
and OMG you have 34 minerals coming into there
John says:
delay building the CN?
Couch Commander says:
what would we gain?
John says:
more minerals
John says:
so we can build more crawlers
John says:
but I'm getting sick of replanning the CN build
John says:
over and over again
John says:
I've planned it for 5 different years
Couch Commander says:
just go for it
Couch Commander says:
before someone else does
Couch Commander says:
but ok
Couch Commander says:
that looks alright
Couch Commander says:
other than the probe and scout support at new moscow and central planning
John says:
I think we should get newmoscow to support kommuniza city's scout
Couch Commander says:
why?
John says:
so leech support away from the Hive
John says:
because we only get 4 units supported between the hive and rokossovky at the time of the rebuild
Couch Commander says:
ah
Couch Commander says:
you mean get rokossovky to support kommuniza scout?
John says:
nope
John says:
get new moscow to support the hive's scout
Couch Commander says:
oh
Couch Commander says:
you said kommuniza
Couch Commander says:
ok, sounds alright
John says:
yeah first we switch kommuniza
John says:
and new moscow
John says:
and hive and rokossovkgrad
John says:
support kommuniza at new moscow
John says:
then switch kommuniza and rokossokvy's scouts
John says:
support the hive's scout at kommuniza
John says:
that takes 2 turns to do
Couch Commander says:
why not just send rokossovky's scout to the hive and then send the hive's to rokossovky and support from there
Couch Commander says:
rather than all that moving
John says:
because it's the same
Couch Commander says:
lol
Couch Commander says:
no, rokossovky's scout is independant
John says:
all of the hive's support drops to the hive
Couch Commander says:
that would free one up at the hive
John says:
drops to rokossovky's
John says:
when the hive rebuilds, rokossovky gets all the of the hive's units anyway
Couch Commander says:
lol
Couch Commander says:
brb
John says:
kay
Couch Commander says:
ah
Couch Commander says:
glad your handling this
Couch Commander says:
:P
Couch Commander says:

John says:
it would be nice if someone else was
Couch Commander says:
we would need a team of 3 or 4
Couch Commander says:
I can take the military moves and I guess advise on support, but, that is me
John says:
cool
Couch Commander says:
cause as just demonstrated you have a much better idea of what is going on
John says:
that's because I've played turn 2144 four to five times already
Couch Commander says:
basically what I will take care of is unit development, movements, placings, and give you a list of things I want/need
John says:
okay
Couch Commander says:
if you want help with social or economic things... you'll have to look around
John says:
and I'll do the best I can delivering
Couch Commander says:
:d
Couch Commander says:
good good
John says:
Jamski and micha tried
John says:
but I scared them away with what I was doing
Couch Commander says:
I can see why..
Couch Commander says:

John says:
do you want to make the decision on the probe stuff?
John says:
whether we want to send 2 probes or just 1
Couch Commander says:
yea I'll take that as well, but it'll end up basically us talking about it together
Couch Commander says:
cause I don't trust myself
John says:
it's too difficult to decide
Couch Commander says:
yea
John says:
not unless we were at war or at peace
John says:
we're in that inbetween stage
Couch Commander says:
lol
Couch Commander says:
the iffy stage
John says:
and the bad thing is we have to decide now
John says:
because that rush build that makes it work happens now
John says:
even though the stuff happens 7 years into the future
Couch Commander says:
I will take a look at it, but right now I've gtg
John says:
cya
John says:
thanks for talking
Couch Commander says:
np
John says:
you helped me pick up two support problems
Kody is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:32.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team