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Old September 1, 2000, 00:36   #1
St Leo
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AI Cities & Terrain: A Hypothetical Discourse
How does CivII determine "fertility"? We know that it doesn't directly evaluate the production of terrains, but is it hardcoded or an invisible flag?

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Old September 1, 2000, 13:56   #2
C0ckney
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I have found that AI civs only found on terrain which produces 2 or more food without irrigation (i.e plains and grassland),

I think this is hardcoded but I could be wrong
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Old September 1, 2000, 14:08   #3
Andz83
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err... plains don't produce 2 or more food without irrigation... but when you build a city on plains they produce 2 food because a city square is irrigated automatically
 
 

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